forked from OpenWF/Translations
update zh.js
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@ -1,11 +1,11 @@
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// Chinese translation by 喜欢 (wxhn1225)
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// Chinese translation by 喜欢 (wxhn1225)
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dict = {
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dict = {
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checking_updates: `[UNTRANSLATED] Checking for updates...`,
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checking_updates: `正在检查更新...`,
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update_check_fail: `[UNTRANSLATED] Failed to check for updates.`,
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update_check_fail: `检查更新失败。`,
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no_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v<span class="local-version-full"></span>. No updates are available right now.`,
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no_update: `你当前运行的是OpenWF引导程序v<span class="local-version-full"></span>。目前没有可用的更新。`,
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dll_to_dll_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v<span class="local-version"></span>. This is not the latest version, but updating would require you to close the game, so don't worry about it right now.`,
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dll_to_dll_update: `你当前运行的是OpenWF引导程序v<span class="local-version"></span>。目前不是最新版本,若想更新,需先关闭游戏。`,
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dll_to_hotfix_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v<span class="local-version"></span>. The latest hotfix for this DLL is <b class="hotfix-available"></b>. If you want, I can <a href="#" onclick="fetch('/download_latest_hotfix')">download and apply it now</a> — no restart required.`,
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dll_to_hotfix_update: `你当前运行的是OpenWF引导程序v<span class="local-version"></span>。DLL的最新热修版本为<b class="hotfix-available"></b>。此处<a href="#" onclick="fetch('/download_latest_hotfix')">可立即下载并应用最新版本</a> — 无需重启游戏。`,
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hotfix_to_hotfix_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v<span class="local-version-full"></span>. The latest hotfix is <b class="hotfix-available"></b>. If you want, I can <a href="#" onclick="fetch('/download_latest_hotfix')">download and apply it now</a> — no restart required.`,
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hotfix_to_hotfix_update: `你当前运行的是OpenWF引导程序v<span class="local-version-full"></span>。最新的热修复版本为<b class="hotfix-available"></b>。此处<a href="#" onclick="fetch('/download_latest_hotfix')">可立即下载并应用最新版本</a> — 无需重启游戏。`,
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server_host: `服务器主机`,
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server_host: `服务器主机`,
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server_host_submit: `更改`,
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server_host_submit: `更改`,
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@ -16,10 +16,10 @@ dict = {
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simulacrum_whitelisted: `幻影装置的默认敌人`,
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simulacrum_whitelisted: `幻影装置的默认敌人`,
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pause_always_stops_time: `Esc暂停游戏`,
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pause_always_stops_time: `Esc暂停游戏`,
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ee_log_in_console: `在控制台输出EE.log`,
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ee_log_in_console: `在控制台输出EE.log`,
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dont_resolve_labels: `[UNTRANSLATED] Don't Resolve Labels`,
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dont_resolve_labels: `取消本地化`,
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fov_override: `视野重写 (0 = 关闭)`,
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fov_override: `视野重写 (0 = 关闭)`,
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save_config: `在client_config.json保存更改`,
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save_config: `在client_config.json保存更改`,
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reload_label_replacements: `[UNTRANSLATED] Reload Label Replacements`,
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reload_label_replacements: `重新加载文本替换`,
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camtype: `镜头类型`,
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camtype: `镜头类型`,
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gamecam: `正常`,
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gamecam: `正常`,
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