Fixed abandoned build processes sometimes still triggering a start (causing double-starts) made it more robust in regards to webui changes being intermixed: making the fetch a fire-and-forget to avoid errors, and waiting for the websocket connection to be re-established to avoid the browser attempting to reload when the server may not be up for a few seconds.
Reviewed-on: OpenWF/SpaceNinjaServer#2234
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
Now when logging in and out of the game, the webui is notified so it can refresh the nonce, removing the need for constant login requests to revalidate it.
Closes#2223
Reviewed-on: OpenWF/SpaceNinjaServer#2226
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
For now just handles changes to config.json but in the future might keep the inventory tabs up-to-date with in-game actions.
Reviewed-on: OpenWF/SpaceNinjaServer#2221
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>