Sainan d6145561fd chore: improve randomness of void storm missions (#2428)
Instead of alternating the mission pool every hour, we now use sequentiallyUniqueRandomElement which should ensure that we don't duplicate any of the last x missions (x = 3 for Lith & Axi and x = 1 Meso & Neo).

Reviewed-on: OpenWF/SpaceNinjaServer#2428
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-07-08 00:28:49 -07:00
..
2025-06-29 09:28:28 -07:00
2025-04-18 11:16:43 -07:00
2025-05-05 18:09:03 -07:00