import { getJSONfromString } from "@/src/helpers/stringHelpers"; import { RequestHandler } from "express"; import { getAccountIdForRequest } from "@/src/services/loginService"; import { ExportSyndicates, ISyndicateSacrifice } from "warframe-public-export-plus"; import { handleStoreItemAcquisition } from "@/src/services/purchaseService"; import { addMiscItem, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService"; import { IInventoryChanges } from "@/src/types/purchaseTypes"; import { toStoreItem } from "@/src/services/itemDataService"; import { logger } from "@/src/utils/logger"; export const syndicateSacrificeController: RequestHandler = async (request, response) => { const accountId = await getAccountIdForRequest(request); const inventory = await getInventory(accountId); const data = getJSONfromString(String(request.body)); let syndicate = inventory.Affiliations.find(x => x.Tag == data.AffiliationTag); if (!syndicate) { syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: data.AffiliationTag, Standing: 0 }) - 1]; } const oldLevel = syndicate.Title ?? 0; const levelIncrease = data.SacrificeLevel - oldLevel; if (levelIncrease < 0) { throw new Error(`syndicate sacrifice can not decrease level`); } if (levelIncrease > 1 && !data.AllowMultiple) { throw new Error(`desired syndicate level is an increase of ${levelIncrease}, max. allowed increase is 1`); } const res: ISyndicateSacrificeResponse = { AffiliationTag: data.AffiliationTag, InventoryChanges: {}, Level: data.SacrificeLevel, LevelIncrease: levelIncrease, NewEpisodeReward: false }; // Process sacrifices and rewards for every level we're reaching const manifest = ExportSyndicates[data.AffiliationTag]; for (let level = oldLevel + levelIncrease; level <= data.SacrificeLevel; ++level) { let sacrifice: ISyndicateSacrifice | undefined; if (level == 0) { sacrifice = manifest.initiationSacrifice; if (manifest.initiationReward) { combineInventoryChanges( res.InventoryChanges, (await handleStoreItemAcquisition(manifest.initiationReward, inventory)).InventoryChanges ); } syndicate.Initiated = true; } else { sacrifice = manifest.titles?.find(x => x.level == level)?.sacrifice; } if (sacrifice) { updateCurrency(inventory, sacrifice.credits, false, res.InventoryChanges); for (const item of sacrifice.items) { addMiscItem(inventory, item.ItemType, item.ItemCount * -1, res.InventoryChanges); } } // Quacks like a nightwave syndicate? if (manifest.dailyChallenges) { const title = manifest.titles!.find(x => x.level == level); if (title) { res.NewEpisodeReward = true; let rewardType: string; let rewardCount: number; if (title.storeItemReward) { rewardType = title.storeItemReward; rewardCount = 1; } else { rewardType = toStoreItem(title.reward!.ItemType); rewardCount = title.reward!.ItemCount; } const rewardInventoryChanges = (await handleStoreItemAcquisition(rewardType, inventory, rewardCount)) .InventoryChanges; if (Object.keys(rewardInventoryChanges).length == 0) { logger.debug(`nightwave rank up reward did not seem to get added, giving 50 creds instead`); const nightwaveCredsItemType = manifest.titles![0].reward!.ItemType; addMiscItem(inventory, nightwaveCredsItemType, 50, rewardInventoryChanges); } combineInventoryChanges(res.InventoryChanges, rewardInventoryChanges); } } else { if (level > 0 && manifest.favours.find(x => x.rankUpReward && x.requiredLevel == level)) { syndicate.FreeFavorsEarned ??= []; if (!syndicate.FreeFavorsEarned.includes(level)) { syndicate.FreeFavorsEarned.push(level); } } } } // Commit syndicate.Title = data.SacrificeLevel; await inventory.save(); response.json(res); }; interface ISyndicateSacrificeRequest { AffiliationTag: string; SacrificeLevel: number; AllowMultiple: boolean; } interface ISyndicateSacrificeResponse { AffiliationTag: string; Level: number; LevelIncrease: number; InventoryChanges: IInventoryChanges; NewEpisodeReward: boolean; }