SpaceNinjaServer/src/types/purchaseTypes.ts

55 lines
1.2 KiB
TypeScript

export interface IPurchaseRequest {
PurchaseParams: IPurchaseParams;
buildLabel: string;
}
export interface IPurchaseParams {
Source: number;
SourceId?: string; // for Source 7 & 18
StoreItem: string;
StorePage: string;
SearchTerm: string;
CurrentLocation: string;
Quantity: number;
UsePremium: boolean;
ExpectedPrice: number;
}
export type IInventoryChanges = Record<string, IBinChanges | object[]>;
export type IBinChanges = {
count: number;
platinum: number;
Slots: number;
Extra?: number;
};
export type SlotPurchaseName =
| "SuitSlotItem"
| "TwoSentinelSlotItem"
| "TwoWeaponSlotItem"
| "SpaceSuitSlotItem"
| "TwoSpaceWeaponSlotItem"
| "MechSlotItem"
| "TwoOperatorWeaponSlotItem"
| "RandomModSlotItem"
| "TwoCrewShipSalvageSlotItem"
| "CrewMemberSlotItem";
export type SlotNames =
| "SuitBin"
| "WeaponBin"
| "MechBin"
| "PveBonusLoadoutBin"
| "SentinelBin"
| "SpaceSuitBin"
| "SpaceWeaponBin"
| "OperatorAmpBin"
| "RandomModBin"
| "CrewShipSalvageBin"
| "CrewMemberBin";
export type SlotPurchase = {
[P in SlotPurchaseName]: { name: SlotNames; slotsPerPurchase: number };
};