SpaceNinjaServer/src/controllers/dynamic/worldStateController.ts
Sainan 95136e6059 feat: dynamic void fissure missions (#2214)
Closes #1512

Reviewed-on: OpenWF/SpaceNinjaServer#2214
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-06-20 04:47:45 -07:00

16 lines
634 B
TypeScript

import { RequestHandler } from "express";
import { getWorldState, populateFissures } from "@/src/services/worldStateService";
import { version_compare } from "@/src/helpers/inventoryHelpers";
export const worldStateController: RequestHandler = async (req, res) => {
const buildLabel = req.query.buildLabel as string | undefined;
const worldState = getWorldState(buildLabel);
// Omitting void fissures for versions prior to Dante Unbound to avoid script errors.
if (!buildLabel || version_compare(buildLabel, "2024.03.24.20.00") >= 0) {
await populateFissures(worldState);
}
res.json(worldState);
};