import { IEquipmentClient } from "./inventoryTypes/commonInventoryTypes"; import { IDroneClient, IInfestedFoundryClient, TEquipmentKey } from "./inventoryTypes/inventoryTypes"; export interface IPurchaseRequest { PurchaseParams: IPurchaseParams; buildLabel: string; } export interface IPurchaseParams { Source: number; SourceId?: string; // for Source 7 & 18 StoreItem: string; StorePage: string; SearchTerm: string; CurrentLocation: string; Quantity: number; UsePremium: boolean; ExpectedPrice: number; SyndicateTag?: string; // for Source 2 UseFreeFavor?: boolean; // for Source 2 ExtraPurchaseInfoJson?: string; // for Source 7 IsWeekly?: boolean; // for Source 7 } export interface ICurrencyChanges { RegularCredits?: number; PremiumCredits?: number; PremiumCreditsFree?: number; } export type IInventoryChanges = { [_ in SlotNames]?: IBinChanges; } & { [_ in TEquipmentKey]?: IEquipmentClient[]; } & ICurrencyChanges & { InfestedFoundry?: IInfestedFoundryClient; Drones?: IDroneClient[]; } & Record; export interface IAffiliationMods { Tag: string; Standing?: number; Title?: number; } export interface IPurchaseResponse { InventoryChanges: IInventoryChanges; Standing?: IAffiliationMods[]; FreeFavorsUsed?: IAffiliationMods[]; BoosterPackItems?: string; } export type IBinChanges = { count: number; platinum: number; Slots: number; Extra?: number; }; export type SlotPurchaseName = | "SuitSlotItem" | "TwoSentinelSlotItem" | "TwoWeaponSlotItem" | "SpaceSuitSlotItem" | "TwoSpaceWeaponSlotItem" | "MechSlotItem" | "TwoOperatorWeaponSlotItem" | "RandomModSlotItem" | "TwoCrewShipSalvageSlotItem" | "CrewMemberSlotItem"; export type SlotNames = | "SuitBin" | "WeaponBin" | "MechBin" | "PveBonusLoadoutBin" | "SentinelBin" | "SpaceSuitBin" | "SpaceWeaponBin" | "OperatorAmpBin" | "RandomModBin" | "CrewShipSalvageBin" | "CrewMemberBin"; export type SlotPurchase = { [P in SlotPurchaseName]: { name: SlotNames; slotsPerPurchase: number }; };