forked from OpenWF/SpaceNinjaServer
		
	fix: add MoaPets into sellController (#1813)
Reviewed-on: OpenWF/SpaceNinjaServer#1813 Reviewed-by: Sainan <sainan@calamity.inc> Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
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				@ -45,7 +45,7 @@ export const sellController: RequestHandler = async (req, res) => {
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    if (payload.Items.SpaceGuns || payload.Items.SpaceMelee) {
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        requiredFields.add(InventorySlot.SPACEWEAPONS);
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    }
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    if (payload.Items.Sentinels || payload.Items.SentinelWeapons) {
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    if (payload.Items.Sentinels || payload.Items.SentinelWeapons || payload.Items.MoaPets) {
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        requiredFields.add(InventorySlot.SENTINELS);
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    }
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    if (payload.Items.OperatorAmps) {
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@ -148,6 +148,12 @@ export const sellController: RequestHandler = async (req, res) => {
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            freeUpSlot(inventory, InventorySlot.SENTINELS);
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        });
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    }
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    if (payload.Items.MoaPets) {
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        payload.Items.MoaPets.forEach(sellItem => {
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            inventory.MoaPets.pull({ _id: sellItem.String });
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            freeUpSlot(inventory, InventorySlot.SENTINELS);
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        });
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    }
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    if (payload.Items.OperatorAmps) {
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        payload.Items.OperatorAmps.forEach(sellItem => {
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            inventory.OperatorAmps.pull({ _id: sellItem.String });
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@ -281,6 +287,7 @@ interface ISellRequest {
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        SpaceMelee?: ISellItem[];
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        Sentinels?: ISellItem[];
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        SentinelWeapons?: ISellItem[];
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        MoaPets?: ISellItem[];
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        OperatorAmps?: ISellItem[];
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        Hoverboards?: ISellItem[];
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        Drones?: ISellItem[];
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