forked from OpenWF/SpaceNinjaServer
fix: use correct reward manifest for arbitrations (#1004)
Closes #939 Reviewed-on: OpenWF/SpaceNinjaServer#1004 Co-authored-by: Sainan <sainan@calamity.inc> Co-committed-by: Sainan <sainan@calamity.inc>
This commit is contained in:
parent
c29bf6aab5
commit
4d9e6a35ab
@ -372,7 +372,10 @@ function getRandomMissionDrops(RewardInfo: IRewardInfo): IRngResult[] {
|
||||
const drops: IRngResult[] = [];
|
||||
if (RewardInfo.node in ExportRegions) {
|
||||
const region = ExportRegions[RewardInfo.node];
|
||||
const rewardManifests = region.rewardManifests;
|
||||
const rewardManifests: string[] =
|
||||
RewardInfo.periodicMissionTag == "EliteAlert" || RewardInfo.periodicMissionTag == "EliteAlertB"
|
||||
? ["/Lotus/Types/Game/MissionDecks/EliteAlertMissionRewards/EliteAlertMissionRewards"]
|
||||
: region.rewardManifests;
|
||||
|
||||
let rotations: number[] = [];
|
||||
if (RewardInfo.VaultsCracked) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user