forked from OpenWF/SpaceNinjaServer
fix: inventory not being requested when visiting navigation (#882)
Reviewed-on: http://209.141.38.3/OpenWF/SpaceNinjaServer/pulls/882 Co-authored-by: Sainan <sainan@calamity.inc> Co-committed-by: Sainan <sainan@calamity.inc>
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@ -16,8 +16,6 @@ import {
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} from "warframe-public-export-plus";
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} from "warframe-public-export-plus";
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import { handleSubsumeCompletion } from "./infestedFoundryController";
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import { handleSubsumeCompletion } from "./infestedFoundryController";
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import { allDailyAffiliationKeys } from "@/src/services/inventoryService";
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import { allDailyAffiliationKeys } from "@/src/services/inventoryService";
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import { toOid } from "@/src/helpers/inventoryHelpers";
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import { Types } from "mongoose";
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export const inventoryController: RequestHandler = async (request, response) => {
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export const inventoryController: RequestHandler = async (request, response) => {
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const account = await getAccountForRequest(request);
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const account = await getAccountForRequest(request);
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@ -257,7 +255,8 @@ export const getInventoryResponse = async (
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// This determines if the "void fissures" tab is shown in navigation.
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// This determines if the "void fissures" tab is shown in navigation.
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inventoryResponse.HasOwnedVoidProjectionsPreviously = true;
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inventoryResponse.HasOwnedVoidProjectionsPreviously = true;
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inventoryResponse.LastInventorySync = toOid(new Types.ObjectId());
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// Omitting this field so opening the navigation resyncs the inventory which is more desirable for typical usage.
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//inventoryResponse.LastInventorySync = toOid(new Types.ObjectId());
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return inventoryResponse;
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return inventoryResponse;
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};
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};
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