fix: always use rotation A for Profit-Taker bounty rewards (#1981)

Closes #1964

Reviewed-on: OpenWF/SpaceNinjaServer#1981
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2025-05-05 18:03:53 -07:00 committed by Sainan
parent c53dc2fd02
commit e2fe406017

View File

@ -1452,7 +1452,7 @@ function getRandomMissionDrops(
if (job.xpAmounts.length > 1) {
rotations = [RewardInfo.JobStage! % (job.xpAmounts.length - 1)];
} else {
rotations = [RewardInfo.JobStage!];
rotations = [0];
}
if (
RewardInfo.Q &&