forked from OpenWF/SpaceNinjaServer
68 lines
2.3 KiB
TypeScript
68 lines
2.3 KiB
TypeScript
import { RequestHandler } from "express";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import {
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getInventory,
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updateCurrency,
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addEquipment,
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addMiscItems,
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applyDefaultUpgrades,
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occupySlot,
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productCategoryToInventoryBin
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} from "@/src/services/inventoryService";
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import { IInventoryChanges } from "@/src/types/purchaseTypes";
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import { getDefaultUpgrades } from "@/src/services/itemDataService";
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import { modularWeaponTypes } from "@/src/helpers/modularWeaponHelper";
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interface IModularCraftRequest {
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WeaponType: string;
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Parts: string[];
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}
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export const modularWeaponCraftingController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const data = getJSONfromString<IModularCraftRequest>(String(req.body));
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if (!(data.WeaponType in modularWeaponTypes)) {
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throw new Error(`unknown modular weapon type: ${data.WeaponType}`);
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}
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const category = modularWeaponTypes[data.WeaponType];
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const inventory = await getInventory(accountId);
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const defaultUpgrades = getDefaultUpgrades(data.Parts);
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const configs = applyDefaultUpgrades(inventory, defaultUpgrades);
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const inventoryChanges: IInventoryChanges = {
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...addEquipment(inventory, category, data.WeaponType, data.Parts, {}, { Configs: configs }),
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...occupySlot(inventory, productCategoryToInventoryBin(category)!, false)
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};
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if (defaultUpgrades) {
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inventoryChanges.RawUpgrades = defaultUpgrades.map(x => ({ ItemType: x.ItemType, ItemCount: 1 }));
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}
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// Remove credits & parts
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const miscItemChanges = [];
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for (const part of data.Parts) {
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miscItemChanges.push({
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ItemType: part,
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ItemCount: -1
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});
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}
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const currencyChanges = updateCurrency(
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inventory,
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category == "Hoverboards" || category == "MoaPets" || category == "LongGuns" || category == "Pistols"
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? 5000
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: 4000, // Definitely correct for Melee & OperatorAmps
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false
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);
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addMiscItems(inventory, miscItemChanges);
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await inventory.save();
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// Tell client what we did
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res.json({
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InventoryChanges: {
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...inventoryChanges,
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...currencyChanges,
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MiscItems: miscItemChanges
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}
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});
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};
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