forked from OpenWF/SpaceNinjaServer
fix: universalPolarityEverywhere not affecting all plexus slots (#1589)
Reviewed-on: OpenWF/SpaceNinjaServer#1589 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -202,7 +202,8 @@ export const getInventoryResponse = async (
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if (config.universalPolarityEverywhere) {
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if (config.universalPolarityEverywhere) {
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const Polarity: IPolarity[] = [];
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const Polarity: IPolarity[] = [];
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for (let i = 0; i != 12; ++i) {
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// 12 is needed for necramechs. 14 is needed for plexus/crewshipharness.
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for (let i = 0; i != 14; ++i) {
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Polarity.push({
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Polarity.push({
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Slot: i,
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Slot: i,
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Value: ArtifactPolarity.Any
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Value: ArtifactPolarity.Any
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