forked from OpenWF/SpaceNinjaServer
		
	fix: limit booster pack purchases to a max quantity of 100 (#1189)
Reviewed-on: OpenWF/SpaceNinjaServer#1189
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				@ -370,6 +370,11 @@ const handleBoosterPackPurchase = async (
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        BoosterPackItems: "",
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					        BoosterPackItems: "",
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        InventoryChanges: {}
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					        InventoryChanges: {}
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    };
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					    };
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					    if (quantity > 100) {
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					        throw new Error(
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					            "attempt to roll over 100 booster packs in a single go. possible but unlikely to be desirable for the user or the server."
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					        );
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					    }
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    for (let i = 0; i != quantity; ++i) {
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					    for (let i = 0; i != quantity; ++i) {
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        for (const weights of pack.rarityWeightsPerRoll) {
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					        for (const weights of pack.rarityWeightsPerRoll) {
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            const result = getRandomWeightedRewardUc(pack.components, weights);
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					            const result = getRandomWeightedRewardUc(pack.components, weights);
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