forked from OpenWF/SpaceNinjaServer
fix: increment LoreFragmentScans Progress when already present (#1022)
Fixes #1021 Reviewed-on: OpenWF/SpaceNinjaServer#1022 Co-authored-by: Sainan <sainan@calamity.inc> Co-committed-by: Sainan <sainan@calamity.inc>
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@ -176,8 +176,13 @@ export const addMissionInventoryUpdates = (
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break;
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}
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case "LoreFragmentScans":
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value.forEach(x => {
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inventory.LoreFragmentScans.push(x);
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value.forEach(clientFragment => {
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const fragment = inventory.LoreFragmentScans.find(x => x.ItemType == clientFragment.ItemType);
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if (fragment) {
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fragment.Progress += clientFragment.Progress;
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} else {
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inventory.LoreFragmentScans.push(clientFragment);
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}
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});
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break;
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case "SyndicateId": {
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