forked from OpenWF/SpaceNinjaServer
fix: provide upcoming nightwave daily challenge if rollover is imminent (#1667)
Reviewed-on: OpenWF/SpaceNinjaServer#1667 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -374,34 +374,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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Season: 14,
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Phase: 0,
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Params: "",
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ActiveChallenges: [
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getSeasonDailyChallenge(day - 2),
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getSeasonDailyChallenge(day - 1),
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getSeasonDailyChallenge(day - 0),
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getSeasonWeeklyChallenge(week, 0),
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getSeasonWeeklyChallenge(week, 1),
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getSeasonWeeklyHardChallenge(week, 2),
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getSeasonWeeklyHardChallenge(week, 3),
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{
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_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
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Activation: { $date: { $numberLong: weekStart.toString() } },
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
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Challenge:
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"/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentCompleteMissions" + (week - 12)
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},
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{
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_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 1).toString().padStart(8, "0") },
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Activation: { $date: { $numberLong: weekStart.toString() } },
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
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Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEximus" + (week - 12)
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},
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{
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_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 2).toString().padStart(8, "0") },
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Activation: { $date: { $numberLong: weekStart.toString() } },
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
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Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies" + (week - 12)
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}
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]
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ActiveChallenges: []
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},
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...staticWorldState,
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SyndicateMissions: [...staticWorldState.SyndicateMissions]
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@ -424,6 +397,37 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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});
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}
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// Nightwave Challenges
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worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day - 2));
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worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day - 1));
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worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day - 0));
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if (isBeforeNextExpectedWorldStateRefresh(EPOCH + (day + 1) * 86400000)) {
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worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day + 1));
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}
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worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyChallenge(week, 0));
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worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyChallenge(week, 1));
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worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyHardChallenge(week, 2));
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worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyHardChallenge(week, 3));
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worldState.SeasonInfo.ActiveChallenges.push({
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_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
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Activation: { $date: { $numberLong: weekStart.toString() } },
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
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Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentCompleteMissions" + (week - 12)
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});
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worldState.SeasonInfo.ActiveChallenges.push({
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_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 1).toString().padStart(8, "0") },
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Activation: { $date: { $numberLong: weekStart.toString() } },
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
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Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEximus" + (week - 12)
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});
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worldState.SeasonInfo.ActiveChallenges.push({
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_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 2).toString().padStart(8, "0") },
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Activation: { $date: { $numberLong: weekStart.toString() } },
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
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Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies" + (week - 12)
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});
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// TODO: Provide upcoming weekly acts if rollover is imminent
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// Elite Sanctuary Onslaught cycling every week
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worldState.NodeOverrides.find(x => x.Node == "SolNode802")!.Seed = week; // unfaithful
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@ -737,6 +741,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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pushSortieIfRelevant(worldState.Sorties, day);
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// Archon Hunt cycling every week
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// TODO: Handle imminent rollover
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{
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const boss = ["SORTIE_BOSS_AMAR", "SORTIE_BOSS_NIRA", "SORTIE_BOSS_BOREAL"][week % 3];
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const showdownNode = ["SolNode99", "SolNode53", "SolNode24"][week % 3];
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@ -829,6 +834,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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});
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// 1999 Calendar Season cycling every week + YearIteration every 4 weeks
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// TODO: Handle imminent rollover
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worldState.KnownCalendarSeasons[0].Activation = { $date: { $numberLong: weekStart.toString() } };
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worldState.KnownCalendarSeasons[0].Expiry = { $date: { $numberLong: weekEnd.toString() } };
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worldState.KnownCalendarSeasons[0].Season = ["CST_WINTER", "CST_SPRING", "CST_SUMMER", "CST_FALL"][week % 4];
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