forked from OpenWF/SpaceNinjaServer
The only functionally relevant change is that orbiter scenes are now saved via SkinFlavourItem (as of U39?). The rest is cleanup of the types because the ship customization stuff was duplicated all over the place. Reviewed-on: OpenWF/SpaceNinjaServer#2402 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
27 lines
640 B
TypeScript
27 lines
640 B
TypeScript
import { Schema } from "mongoose";
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import { IColor } from "@/src/types/inventoryTypes/commonInventoryTypes";
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import { IShipCustomization } from "@/src/types/personalRoomsTypes";
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export const colorSchema = new Schema<IColor>(
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{
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t0: Number,
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t1: Number,
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t2: Number,
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t3: Number,
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en: Number,
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e1: Number,
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m0: Number,
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m1: Number
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},
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{ _id: false }
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);
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export const shipCustomizationSchema = new Schema<IShipCustomization>(
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{
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SkinFlavourItem: String,
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Colors: colorSchema,
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ShipAttachments: { HOOD_ORNAMENT: String }
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},
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{ _id: false }
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);
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