SpaceNinjaServer/src/controllers/custom/addCurrencyController.ts
Sainan 0d388b4b0f feat: support websocket connections from game client (#2735)
For bootstrapper v0.11.11, out now.

Reviewed-on: OpenWF/SpaceNinjaServer#2735
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-10 00:00:09 -07:00

43 lines
1.7 KiB
TypeScript

import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { addFusionPoints, getInventory } from "../../services/inventoryService.ts";
import { getGuildForRequestEx, hasGuildPermission } from "../../services/guildService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
export const addCurrencyController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const request = req.body as IAddCurrencyRequest;
let projection = request.currency as string;
if (request.currency.startsWith("Vault")) projection = "GuildId";
const inventory = await getInventory(accountId, projection);
if (request.currency == "FusionPoints") {
addFusionPoints(inventory, request.delta);
} else if (request.currency == "VaultRegularCredits" || request.currency == "VaultPremiumCredits") {
const guild = await getGuildForRequestEx(req, inventory);
if (await hasGuildPermission(guild, accountId, GuildPermission.Treasurer)) {
guild[request.currency] ??= 0;
guild[request.currency]! += request.delta;
await guild.save();
}
} else {
inventory[request.currency] += request.delta;
}
if (!request.currency.startsWith("Vault")) {
await inventory.save();
broadcastInventoryUpdate(req);
}
res.end();
};
interface IAddCurrencyRequest {
currency:
| "RegularCredits"
| "PremiumCredits"
| "FusionPoints"
| "PrimeTokens"
| "VaultRegularCredits"
| "VaultPremiumCredits";
delta: number;
}