fix: exclude some more nodes from syndicate missions (#1825)

Closes #1819

Reviewed-on: OpenWF/SpaceNinjaServer#1825
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2025-04-25 11:51:54 -07:00 committed by Sainan
parent 826a09a473
commit 3ffa4a7fd3

View File

@ -186,10 +186,12 @@ const pushSyndicateMissions = (
for (const [key, value] of Object.entries(ExportRegions)) {
if (
!isArchwingMission(value) &&
value.systemIndex != 23 && // no 1999 stuff
!value.questReq && // Exclude zariman, murmor, and 1999 stuff
!value.hidden && // Exclude the index
!value.darkSectorData && // Exclude dark sectors
value.missionIndex != 10 && // Exclude MT_PVP (for relays)
value.missionIndex != 23 && // no junctions
value.missionIndex <= 28 // no railjack or some such
value.missionIndex < 28 // no open worlds, railjack, etc
) {
nodeOptions.push(key);
}