forked from OpenWF/SpaceNinjaServer
don't even try for rewards if score is not a new PB
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837d481633
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38112dcdf4
@ -789,7 +789,7 @@ export const addMissionRewards = async (
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inventory.EchoesHexConquestCacheScoreMission = score;
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} else {
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inventory.EntratiLabConquestCacheScoreMission ??= 0;
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if (score > inventory.EntratiLabConquestCacheScoreMission) {
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for (const reward of labConquestRewards) {
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if (score >= reward.at && inventory.EntratiLabConquestCacheScoreMission < reward.at) {
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const rolled = getRandomReward(reward.pool)!;
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@ -800,10 +800,9 @@ export const addMissionRewards = async (
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});
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}
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}
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if (score > inventory.EntratiLabConquestCacheScoreMission)
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inventory.EntratiLabConquestCacheScoreMission = score;
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}
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}
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ConquestCompletedMissionsCount = rewardInfo.ConquestCompleted == 2 ? 0 : rewardInfo.ConquestCompleted + 1;
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}
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