dict = {
	checking_updates: `Checking for updates...`,
	update_check_fail: `Failed to check for updates.`,
	no_update: `You are running OpenWF Bootstrapper v. No updates are available right now.`,
	dll_to_dll_update: `You are running OpenWF Bootstrapper v. This is not the latest version, but updating would require you to close the game, so don't worry about it right now.`,
	dll_to_hotfix_update: `You are running OpenWF Bootstrapper v. The latest hotfix for this DLL is . If you want, I can download and apply it now — no restart required.`,
	hotfix_to_hotfix_update: `You are running OpenWF Bootstrapper v. The latest hotfix is . If you want, I can download and apply it now — no restart required.`,
	server_host: `Server Host`,
	server_host_submit: `Change`,
	logout: `Logout`,
	high_damage_numbers_patch: `High Damage Numbers Patch`,
	skip_mission_start_timer: `Skip Mission Start Timer`,
	simulacrum_blacklisted: `Blacklisted Enemies in Simulacrum`,
	simulacrum_whitelisted: `Whitelisted Enemies in Simulacrum`,
	pause_always_stops_time: `Pause Always Stops Time`,
	alternative_loading: `Alternative Loading`,
	ee_log_in_console: `EE.log in Console`,
	dont_resolve_labels: `Don't Resolve Labels`,
	fov_override: `FOV Override (0 = disabled)`,
	save_config: `Save changes to client_config.json`,
	reload_label_replacements: `Reload Label Replacements`,
	camtype: `Camera Type`,
	gamecam: `Normal`,
	freecam: `Freecam`,
	lockcam: `Locked In Place`,
	pos: `Position`,
	tp_submit: `Teleport To`,
	custom: `Custom`,
	marker: `|TYPE| in |DIST|m`,
	marker_unk: `Marker`,
	marker_obj: `Objective`,
	marker_target: `Target`,
	marker_surcap: `Life Support Capsule`,
	marker_surpup: `Life Support Module`,
	marker_a: `A`,
	marker_b: `B`,
	marker_c: `C`,
	marker_wp: `Waypoint`,
	marker_focus: `Focus`,
	marker_extract: `Extraction`,
	enable_auto_start: `Enable Auto Start`,
	disable_auto_start: `Disable Auto Start`,
	clear_script_log: `Clear Script Log`,
	console: `Console`,
	err: `Connection to DLL lost.`,
	err_retry: `Attempt to reconnect.`,
}