forked from OpenWF/Translations
		
	Call a life support module the same way the game does
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				@ -23,7 +23,7 @@ dict = {
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	marker_obj: `Objective`,
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	marker_target: `Target`,
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	marker_surcap: `Life Support Capsule`,
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	marker_surpup: `Life Support Pickup`,
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	marker_surpup: `Life Support Module`,
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	marker_a: `A`,
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	marker_b: `B`,
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	marker_c: `C`,
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