forked from OpenWF/SpaceNinjaServer
		
	fix: add UpgradeType field to repaired railjack weapons (#2193)
Reviewed-on: OpenWF/SpaceNinjaServer#2193 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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				@ -11,7 +11,7 @@ import {
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    scaleRequiredCount,
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					    scaleRequiredCount,
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    setGuildTechLogState
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					    setGuildTechLogState
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} from "@/src/services/guildService";
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					} from "@/src/services/guildService";
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import { ExportDojoRecipes } from "warframe-public-export-plus";
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					import { ExportDojoRecipes, ExportRailjackWeapons } from "warframe-public-export-plus";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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					import { getAccountIdForRequest } from "@/src/services/loginService";
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import {
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					import {
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    addCrewShipWeaponSkin,
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					    addCrewShipWeaponSkin,
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@ -442,6 +442,7 @@ const finishComponentRepair = (
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        ...(category == "CrewShipWeaponSkins"
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					        ...(category == "CrewShipWeaponSkins"
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            ? addCrewShipWeaponSkin(inventory, salvageItem.ItemType, salvageItem.UpgradeFingerprint)
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					            ? addCrewShipWeaponSkin(inventory, salvageItem.ItemType, salvageItem.UpgradeFingerprint)
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            : addEquipment(inventory, category, salvageItem.ItemType, {
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					            : addEquipment(inventory, category, salvageItem.ItemType, {
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					                  UpgradeType: ExportRailjackWeapons[salvageItem.ItemType].defaultUpgrades?.[0].ItemType,
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                  UpgradeFingerprint: salvageItem.UpgradeFingerprint
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					                  UpgradeFingerprint: salvageItem.UpgradeFingerprint
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              })),
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					              })),
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        ...occupySlot(inventory, InventorySlot.RJ_COMPONENT_AND_ARMAMENTS, false)
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					        ...occupySlot(inventory, InventorySlot.RJ_COMPONENT_AND_ARMAMENTS, false)
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