import { RequestHandler } from "express"; import { getAccountForRequest } from "@/src/services/loginService"; import { Inventory } from "@/src/models/inventoryModels/inventoryModel"; import { config } from "@/src/services/configService"; import allDialogue from "@/static/fixed_responses/allDialogue.json"; import { ILoadoutDatabase } from "@/src/types/saveLoadoutTypes"; import { IInventoryResponse, IShipInventory, equipmentKeys } from "@/src/types/inventoryTypes/inventoryTypes"; import { IPolarity, ArtifactPolarity } from "@/src/types/inventoryTypes/commonInventoryTypes"; import { ExportCustoms, ExportFlavour, ExportKeys, ExportRegions, ExportResources, ExportVirtuals } from "warframe-public-export-plus"; import { handleSubsumeCompletion } from "./infestedFoundryController"; export const inventoryController: RequestHandler = async (request, response) => { const account = await getAccountForRequest(request); const inventory = await Inventory.findOne({ accountOwnerId: account._id.toString() }); if (!inventory) { response.status(400).json({ error: "inventory was undefined" }); return; } // Handle daily reset const today: number = Math.trunc(new Date().getTime() / 86400000); if (account.LastLoginDay != today) { account.LastLoginDay = today; await account.save(); inventory.DailyAffiliation = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationPvp = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationLibrary = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationCetus = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationQuills = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationSolaris = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationVentkids = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationVox = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationEntrati = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationNecraloid = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationZariman = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationKahl = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationCavia = 16000 + inventory.PlayerLevel * 500; inventory.DailyAffiliationHex = 16000 + inventory.PlayerLevel * 500; inventory.DailyFocus = 250000 + inventory.PlayerLevel * 5000; await inventory.save(); } if ( inventory.InfestedFoundry && inventory.InfestedFoundry.AbilityOverrideUnlockCooldown && new Date() >= inventory.InfestedFoundry.AbilityOverrideUnlockCooldown ) { handleSubsumeCompletion(inventory); await inventory.save(); } const inventoryWithLoadOutPresets = await inventory.populate<{ LoadOutPresets: ILoadoutDatabase }>( "LoadOutPresets" ); const inventoryWithLoadOutPresetsAndShips = await inventoryWithLoadOutPresets.populate<{ Ships: IShipInventory }>( "Ships" ); const inventoryResponse = inventoryWithLoadOutPresetsAndShips.toJSON(); if (config.infiniteCredits) { inventoryResponse.RegularCredits = 999999999; } if (config.infinitePlatinum) { inventoryResponse.PremiumCreditsFree = 999999999; inventoryResponse.PremiumCredits = 999999999; } if (config.infiniteEndo) { inventoryResponse.FusionPoints = 999999999; } if (config.infiniteRegalAya) { inventoryResponse.PrimeTokens = 999999999; } if (config.skipAllDialogue) { inventoryResponse.TauntHistory = [ { node: "TreasureTutorial", state: "TS_COMPLETED" } ]; for (const str of allDialogue) { addString(inventoryResponse.NodeIntrosCompleted, str); } } if (config.unlockAllMissions) { inventoryResponse.Missions = []; for (const tag of Object.keys(ExportRegions)) { inventoryResponse.Missions.push({ Completes: 1, Tier: 1, Tag: tag }); } addString(inventoryResponse.NodeIntrosCompleted, "TeshinHardModeUnlocked"); } if (config.unlockAllQuests) { for (const [k, v] of Object.entries(ExportKeys)) { if ("chainStages" in v) { if (!inventoryResponse.QuestKeys.find(quest => quest.ItemType == k)) { inventoryResponse.QuestKeys.push({ ItemType: k }); } } } } if (config.completeAllQuests) { for (const quest of inventoryResponse.QuestKeys) { quest.unlock = true; quest.Completed = true; let numStages = 1; if (quest.ItemType in ExportKeys && "chainStages" in ExportKeys[quest.ItemType]) { numStages = ExportKeys[quest.ItemType].chainStages!.length; } quest.Progress = []; for (let i = 0; i != numStages; ++i) { quest.Progress.push({ c: 0, i: false, m: false, b: [] }); } } inventoryResponse.ArchwingEnabled = true; // Skip "Watch The Maker" addString(inventoryResponse.NodeIntrosCompleted, "/Lotus/Levels/Cinematics/NewWarIntro/NewWarStageTwo.level"); } if (config.unlockAllShipDecorations) { inventoryResponse.ShipDecorations = []; for (const [uniqueName, item] of Object.entries(ExportResources)) { if (item.productCategory == "ShipDecorations") { inventoryResponse.ShipDecorations.push({ ItemType: uniqueName, ItemCount: 1 }); } } } if (config.unlockAllFlavourItems) { inventoryResponse.FlavourItems = []; for (const uniqueName in ExportFlavour) { inventoryResponse.FlavourItems.push({ ItemType: uniqueName }); } } if (config.unlockAllSkins) { inventoryResponse.WeaponSkins = []; for (const uniqueName in ExportCustoms) { inventoryResponse.WeaponSkins.push({ ItemId: { $oid: "ca70ca70ca70ca70" + catBreadHash(uniqueName).toString(16).padStart(8, "0") }, ItemType: uniqueName }); } } if (config.unlockAllCapturaScenes) { for (const uniqueName of Object.keys(ExportResources)) { if (resourceInheritsFrom(uniqueName, "/Lotus/Types/Items/MiscItems/PhotoboothTile")) { inventoryResponse.MiscItems.push({ ItemType: uniqueName, ItemCount: 1 }); } } } if (typeof config.spoofMasteryRank === "number" && config.spoofMasteryRank >= 0) { inventoryResponse.PlayerLevel = config.spoofMasteryRank; if (!("xpBasedLevelCapDisabled" in request.query)) { // This client has not been patched to accept any mastery rank, need to fake the XP. inventoryResponse.XPInfo = []; let numFrames = getExpRequiredForMr(Math.min(config.spoofMasteryRank, 5030)) / 6000; while (numFrames-- > 0) { inventoryResponse.XPInfo.push({ ItemType: "/Lotus/Powersuits/Mag/Mag", XP: 1_600_000 }); } } } if (config.universalPolarityEverywhere) { const Polarity: IPolarity[] = []; for (let i = 0; i != 10; ++i) { Polarity.push({ Slot: i, Value: ArtifactPolarity.Any }); } for (const key of equipmentKeys) { if (key in inventoryResponse) { for (const equipment of inventoryResponse[key]) { equipment.Polarity = Polarity; } } } } // Fix for #380 inventoryResponse.NextRefill = { $date: { $numberLong: "9999999999999" } }; // This determines if the "void fissures" tab is shown in navigation. inventoryResponse.HasOwnedVoidProjectionsPreviously = true; response.json(inventoryResponse); }; const addString = (arr: string[], str: string): void => { if (!arr.find(x => x == str)) { arr.push(str); } }; const getExpRequiredForMr = (rank: number): number => { if (rank <= 30) { return 2500 * rank * rank; } return 2_250_000 + 147_500 * (rank - 30); }; const resourceInheritsFrom = (resourceName: string, targetName: string): boolean => { let parentName = resourceGetParent(resourceName); for (; parentName != undefined; parentName = resourceGetParent(parentName)) { if (parentName == targetName) { return true; } } return false; }; const resourceGetParent = (resourceName: string): string | undefined => { if (resourceName in ExportResources) { return ExportResources[resourceName].parentName; } return ExportVirtuals[resourceName]?.parentName; }; // This is FNV1a-32 except operating under modulus 2^31 because JavaScript is stinky and likes producing negative integers out of nowhere. const catBreadHash = (name: string): number => { let hash = 2166136261; for (let i = 0; i != name.length; ++i) { hash = (hash ^ name.charCodeAt(i)) & 0x7fffffff; hash = (hash * 16777619) & 0x7fffffff; } return hash; };