feat: implement incarnon genesis installation, challenges & skill tree (#333)
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src/controllers/api/evolveWeaponController.ts
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42
src/controllers/api/evolveWeaponController.ts
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@ -0,0 +1,42 @@
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import { RequestHandler } from "express";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getInventory } from "@/src/services/inventoryService";
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import { WeaponTypeInternal } from "@/src/services/itemDataService";
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import { EquipmentFeatures } from "@/src/types/inventoryTypes/commonInventoryTypes";
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// eslint-disable-next-line @typescript-eslint/no-misused-promises
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export const evolveWeaponController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId);
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const payload = getJSONfromString(req.body.toString()) as IEvolveWeaponRequest;
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console.assert(payload.Action == "EWA_INSTALL");
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// TODO: We should remove the Genesis item & its resources, but currently we don't know these "recipes".
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const item = inventory[payload.Category].find(item => item._id.toString() == (req.query.ItemId as string))!;
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item.Features ??= 0;
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item.Features |= EquipmentFeatures.INCARNON_GENESIS;
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item.SkillTree = "0";
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inventory.EvolutionProgress ??= [];
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if (!inventory.EvolutionProgress.find(entry => entry.ItemType == payload.EvoType)) {
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inventory.EvolutionProgress.push({
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Progress: 0,
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Rank: 1,
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ItemType: payload.EvoType
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});
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}
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await inventory.save();
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res.end();
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};
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interface IEvolveWeaponRequest {
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Action: "EWA_INSTALL";
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Category: WeaponTypeInternal;
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Recipe: string; // e.g. "/Lotus/Types/Items/MiscItems/IncarnonAdapters/UnlockerBlueprints/DespairIncarnonBlueprint"
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UninstallRecipe: "";
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EvoType: string; // e.g. "/Lotus/Weapons/Tenno/ThrowingWeapons/StalkerKunai"
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}
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24
src/controllers/api/setWeaponSkillTreeController.ts
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24
src/controllers/api/setWeaponSkillTreeController.ts
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@ -0,0 +1,24 @@
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import { RequestHandler } from "express";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getInventory } from "@/src/services/inventoryService";
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import { WeaponTypeInternal } from "@/src/services/itemDataService";
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// eslint-disable-next-line @typescript-eslint/no-misused-promises
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export const setWeaponSkillTreeController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId);
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const payload = getJSONfromString(req.body.toString()) as ISetWeaponSkillTreeRequest;
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const item = inventory[req.query.Category as WeaponTypeInternal].find(
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item => item._id.toString() == (req.query.ItemId as string)
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)!;
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item.SkillTree = payload.SkillTree;
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await inventory.save();
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res.end();
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};
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interface ISetWeaponSkillTreeRequest {
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SkillTree: string;
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}
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@ -1,6 +1,6 @@
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import { RequestHandler } from "express";
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import { IUpgradesRequest } from "@/src/types/requestTypes";
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import { FocusSchool, IEquipmentDatabase } from "@/src/types/inventoryTypes/commonInventoryTypes";
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import { FocusSchool, IEquipmentDatabase, EquipmentFeatures } from "@/src/types/inventoryTypes/commonInventoryTypes";
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import { IMiscItem, TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { addMiscItems, getInventory, updateCurrency } from "@/src/services/inventoryService";
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@ -32,7 +32,7 @@ export const upgradesController: RequestHandler = async (req, res) => {
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for (const item of inventory[payload.ItemCategory as TEquipmentKey] as IEquipmentDatabase[]) {
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if (item._id.toString() == payload.ItemId.$oid) {
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item.Features ??= 0;
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item.Features |= 1;
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item.Features |= EquipmentFeatures.DOUBLE_CAPACITY;
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break;
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}
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}
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@ -42,7 +42,7 @@ export const upgradesController: RequestHandler = async (req, res) => {
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for (const item of inventory[payload.ItemCategory as TEquipmentKey] as IEquipmentDatabase[]) {
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if (item._id.toString() == payload.ItemId.$oid) {
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item.Features ??= 0;
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item.Features |= 2;
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item.Features |= EquipmentFeatures.UTILITY_SLOT;
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break;
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}
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}
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@ -53,7 +53,7 @@ export const upgradesController: RequestHandler = async (req, res) => {
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for (const item of inventory[payload.ItemCategory as TEquipmentKey] as IEquipmentDatabase[]) {
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if (item._id.toString() == payload.ItemId.$oid) {
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item.Features ??= 0;
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item.Features |= 32;
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item.Features |= EquipmentFeatures.ARCANE_SLOT;
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break;
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}
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}
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@ -35,7 +35,8 @@ import {
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ITauntHistory,
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IPeriodicMissionCompletionDatabase,
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IPeriodicMissionCompletionResponse,
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ILoreFragmentScan
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ILoreFragmentScan,
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IEvolutionProgress
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} from "../../types/inventoryTypes/inventoryTypes";
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import { IOid } from "../../types/commonTypes";
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import {
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@ -562,6 +563,15 @@ const loreFragmentScansSchema = new Schema<ILoreFragmentScan>(
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{ _id: false }
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);
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const evolutionProgressSchema = new Schema<IEvolutionProgress>(
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{
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Progress: Number,
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Rank: Number,
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ItemType: String
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},
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{ _id: false }
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);
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const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
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{
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accountOwnerId: Schema.Types.ObjectId,
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@ -881,7 +891,7 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
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//Progress+Rank+ItemType(ZarimanPumpShotgun)
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//https://warframe.fandom.com/wiki/Incarnon
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EvolutionProgress: [Schema.Types.Mixed],
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EvolutionProgress: { type: [evolutionProgressSchema], default: undefined },
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//Unknown and system
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DuviriInfo: DuviriInfoSchema,
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@ -7,6 +7,7 @@ import { createGuildController } from "@/src/controllers/api/createGuildControll
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import { deleteSessionController } from "@/src/controllers/api/deleteSessionController";
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import { dojoController } from "@/src/controllers/api/dojoController";
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import { dronesController } from "@/src/controllers/api/dronesController";
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import { evolveWeaponController } from "@/src/controllers/api/evolveWeaponController";
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import { findSessionsController } from "@/src/controllers/api/findSessionsController";
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import { focusController } from "@/src/controllers/api/focusController";
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import { genericUpdateController } from "@/src/controllers/api/genericUpdateController";
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@ -47,6 +48,7 @@ import { setActiveShipController } from "@/src/controllers/api/setActiveShipCont
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import { setBootLocationController } from "@/src/controllers/api/setBootLocationController";
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import { setShipCustomizationsController } from "@/src/controllers/api/setShipCustomizationsController";
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import { setSupportedSyndicateController } from "@/src/controllers/api/setSupportedSyndicateController";
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import { setWeaponSkillTreeController } from "../controllers/api/setWeaponSkillTreeController";
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import { shipDecorationsController } from "@/src/controllers/api/shipDecorationsController";
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import { startDojoRecipeController } from "@/src/controllers/api/startDojoRecipeController";
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import { startRecipeController } from "@/src/controllers/api/startRecipeController";
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@ -97,6 +99,7 @@ apiRouter.post("/addFriendImage.php", addFriendImageController);
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apiRouter.post("/artifacts.php", artifactsController);
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apiRouter.post("/claimCompletedRecipe.php", claimCompletedRecipeController);
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apiRouter.post("/createGuild.php", createGuildController);
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apiRouter.post("/evolveWeapon.php", evolveWeaponController);
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apiRouter.post("/findSessions.php", findSessionsController);
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apiRouter.post("/focus.php", focusController);
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apiRouter.post("/genericUpdate.php", genericUpdateController);
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@ -115,6 +118,7 @@ apiRouter.post("/rerollRandomMod.php", rerollRandomModController);
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apiRouter.post("/saveLoadout.php", saveLoadoutController);
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apiRouter.post("/sell.php", sellController);
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apiRouter.post("/setShipCustomizations.php", setShipCustomizationsController);
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apiRouter.post("/setWeaponSkillTree.php", setWeaponSkillTreeController);
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apiRouter.post("/shipDecorations.php", shipDecorationsController);
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apiRouter.post("/startDojoRecipe.php", startDojoRecipeController);
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apiRouter.post("/startRecipe.php", startRecipeController);
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@ -629,6 +629,22 @@ export const missionInventoryUpdate = async (data: IMissionInventoryUpdateReques
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// Gear XP
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gearKeys.forEach(key => addGearExpByCategory(inventory, data[key], key));
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// Incarnon Challenges
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if (data.EvolutionProgress) {
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for (const evoProgress of data.EvolutionProgress) {
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const entry = inventory.EvolutionProgress
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? inventory.EvolutionProgress.find(entry => entry.ItemType == evoProgress.ItemType)
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: undefined;
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if (entry) {
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entry.Progress = evoProgress.Progress;
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entry.Rank = evoProgress.Rank;
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} else {
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inventory.EvolutionProgress ??= [];
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inventory.EvolutionProgress.push(evoProgress);
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}
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}
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}
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// other
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addMods(inventory, RawUpgrades);
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addMiscItems(inventory, MiscItems);
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@ -82,6 +82,13 @@ export interface IEquipmentClient extends Omit<IEquipmentDatabase, "_id"> {
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ItemId: IOid;
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}
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export enum EquipmentFeatures {
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DOUBLE_CAPACITY = 1,
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UTILITY_SLOT = 2,
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ARCANE_SLOT = 32,
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INCARNON_GENESIS = 512
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}
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export interface IEquipmentDatabase {
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ItemType: string;
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ItemName?: string;
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@ -246,7 +246,7 @@ export interface IInventoryResponse {
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LastInventorySync: IOid;
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NextRefill: IMongoDate;
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ActiveLandscapeTraps: any[];
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EvolutionProgress: any[];
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EvolutionProgress?: IEvolutionProgress[];
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RepVotes: any[];
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LeagueTickets: any[];
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Quests: any[];
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@ -867,3 +867,9 @@ export interface IWebFlags {
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Anniversary2021: boolean;
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HitDownloadBtn: IMongoDate;
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}
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export interface IEvolutionProgress {
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Progress: number;
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Rank: number;
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ItemType: string;
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}
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@ -5,6 +5,7 @@ import {
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IChallengeProgress,
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IConsumable,
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ICrewShipSalvagedWeaponSkin,
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IEvolutionProgress,
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IMiscItem,
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IMission,
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IRawUpgrade,
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@ -53,6 +54,7 @@ export interface IMissionInventoryUpdateRequest {
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RewardInfo?: IMissionInventoryUpdateRequestRewardInfo;
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FusionPoints?: number;
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Missions?: IMission;
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EvolutionProgress?: IEvolutionProgress[];
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}
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export interface IMissionInventoryUpdateRequestRewardInfo {
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