fix: don't assume rewardInfo.node is in ExportRegions (#1879)

Fixes #1878

Reviewed-on: OpenWF/SpaceNinjaServer#1879
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2025-04-26 14:23:00 -07:00 committed by Sainan
parent de36e2ee8d
commit cf5ed0442d

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@ -70,10 +70,11 @@ const getRotations = (rewardInfo: IRewardInfo, tierOverride?: number): number[]
return rotations; return rotations;
} }
const missionIndex = ExportRegions[rewardInfo.node].missionIndex; // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const missionIndex: number | undefined = ExportRegions[rewardInfo.node]?.missionIndex;
// For Rescue missions // For Rescue missions
if (rewardInfo.node in ExportRegions && missionIndex == 3 && rewardInfo.rewardTier) { if (missionIndex == 3 && rewardInfo.rewardTier) {
return [rewardInfo.rewardTier]; return [rewardInfo.rewardTier];
} }