merge EndOfMatchUpload conditions

This commit is contained in:
Sainan 2025-04-06 16:02:20 +02:00
parent b93a4a6dae
commit cb89e31c15

View File

@ -77,19 +77,42 @@ export const addMissionInventoryUpdates = async (
inventoryUpdates: IMissionInventoryUpdateRequest
): Promise<IInventoryChanges> => {
const inventoryChanges: IInventoryChanges = {};
if (
inventoryUpdates.EndOfMatchUpload &&
inventoryUpdates.Missions &&
inventoryUpdates.Missions.Tag in ExportRegions
) {
const node = ExportRegions[inventoryUpdates.Missions.Tag];
if (node.miscItemFee) {
addMiscItems(inventory, [
{
ItemType: node.miscItemFee.ItemType,
ItemCount: node.miscItemFee.ItemCount * -1
}
]);
if (inventoryUpdates.EndOfMatchUpload) {
if (inventoryUpdates.Missions && inventoryUpdates.Missions.Tag in ExportRegions) {
const node = ExportRegions[inventoryUpdates.Missions.Tag];
if (node.miscItemFee) {
addMiscItems(inventory, [
{
ItemType: node.miscItemFee.ItemType,
ItemCount: node.miscItemFee.ItemCount * -1
}
]);
}
}
if (
inventoryUpdates.MissionFailed &&
inventoryUpdates.MissionStatus == "GS_FAILURE" &&
inventoryUpdates.ObjectiveReached &&
!inventoryUpdates.LockedWeaponGroup
) {
const loadout = (await Loadout.findById(inventory.LoadOutPresets, "NORMAL"))!;
const config = loadout.NORMAL.id(inventory.CurrentLoadOutIds[0].$oid)!;
const SuitId = new Types.ObjectId(config.s!.ItemId.$oid);
inventory.BrandedSuits ??= [];
if (!inventory.BrandedSuits.find(x => x.equals(SuitId))) {
inventory.BrandedSuits.push(SuitId);
await createMessage(inventory.accountOwnerId, [
{
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/BrandedMessage",
sub: "/Lotus/Language/G1Quests/BrandedTitle",
att: ["/Lotus/Types/Recipes/Components/BrandRemovalBlueprint"],
highPriority: true // TOVERIFY: I cannot find any content of this within the last 10 years so I can only assume that highPriority is set (it certainly would make sense), but I just don't know for sure that it is so on live.
}
]);
}
}
}
if (inventoryUpdates.RewardInfo) {
@ -110,32 +133,6 @@ export const addMissionInventoryUpdates = async (
inventory.NemesisAbandonedRewards = inventoryUpdates.RewardInfo.NemesisAbandonedRewards;
}
}
if (
inventoryUpdates.MissionFailed &&
inventoryUpdates.MissionStatus == "GS_FAILURE" &&
inventoryUpdates.EndOfMatchUpload &&
inventoryUpdates.ObjectiveReached &&
!inventoryUpdates.LockedWeaponGroup
) {
const loadout = (await Loadout.findById(inventory.LoadOutPresets, "NORMAL"))!;
const config = loadout.NORMAL.id(inventory.CurrentLoadOutIds[0].$oid)!;
const SuitId = new Types.ObjectId(config.s!.ItemId.$oid);
inventory.BrandedSuits ??= [];
if (!inventory.BrandedSuits.find(x => x.equals(SuitId))) {
inventory.BrandedSuits.push(SuitId);
await createMessage(inventory.accountOwnerId, [
{
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/BrandedMessage",
sub: "/Lotus/Language/G1Quests/BrandedTitle",
att: ["/Lotus/Types/Recipes/Components/BrandRemovalBlueprint"],
highPriority: true // TOVERIFY: I cannot find any content of this within the last 10 years so I can only assume that highPriority is set (it certainly would make sense), but I just don't know for sure that it is so on live.
}
]);
}
}
for (const [key, value] of getEntriesUnsafe(inventoryUpdates)) {
if (value === undefined) {
logger.error(`Inventory update key ${key} has no value `);