fix: being unable to visit Palladino in Iron Wake despite completeAllQuests (#564)
This commit is contained in:
parent
76964585eb
commit
abc3bd8624
@ -70,15 +70,22 @@ const inventoryController: RequestHandler = async (request, response) => {
|
||||
}
|
||||
if (config.completeAllQuests) {
|
||||
for (const quest of inventoryResponse.QuestKeys) {
|
||||
quest.unlock = true;
|
||||
quest.Completed = true;
|
||||
quest.Progress = [
|
||||
{
|
||||
|
||||
let numStages = 1;
|
||||
if (quest.ItemType in ExportKeys && "chainStages" in ExportKeys[quest.ItemType]) {
|
||||
numStages = ExportKeys[quest.ItemType].chainStages!.length;
|
||||
}
|
||||
quest.Progress = [];
|
||||
for (let i = 0; i != numStages; ++i) {
|
||||
quest.Progress.push({
|
||||
c: 0,
|
||||
i: false,
|
||||
m: false,
|
||||
b: []
|
||||
}
|
||||
];
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
inventoryResponse.ArchwingEnabled = true;
|
||||
|
Loading…
x
Reference in New Issue
Block a user