improve: purchases (#161)
Co-authored-by: Sainan <Sainan@users.noreply.github.com>
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d62785a883
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@ -27,7 +27,7 @@ export const inventorySlotsController: RequestHandler = async (req, res) => {
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//TODO: check which slot was purchased because pvpBonus is also possible
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const currencyChanges = await updateCurrency(-20, true, accountId);
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const currencyChanges = await updateCurrency(20, true, accountId);
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await updateSlots(accountId, SlotNameToInventoryName.LOADOUT, 1, 1);
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//console.log({ InventoryChanges: currencyChanges }, " added loadout changes:");
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@ -93,15 +93,19 @@ export const updateSlots = async (accountId: string, slotName: SlotNames, slotAm
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};
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export const updateCurrency = async (price: number, usePremium: boolean, accountId: string) => {
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if (config.infiniteResources) {
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return {};
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}
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const inventory = await getInventory(accountId);
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if (usePremium) {
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if (inventory.PremiumCreditsFree > 0) {
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inventory.PremiumCreditsFree += price;
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inventory.PremiumCreditsFree -= Math.min(price, inventory.PremiumCreditsFree);
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}
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inventory.PremiumCredits += price;
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inventory.PremiumCredits -= price;
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} else {
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inventory.RegularCredits += price;
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inventory.RegularCredits -= price;
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}
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const modifiedPaths = inventory.modifiedPaths();
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@ -5,12 +5,15 @@ import {
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addBooster,
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addCustomization,
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addMechSuit,
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addMiscItems,
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addPowerSuit,
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addSentinel,
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addWeapon,
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getInventory,
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updateCurrency,
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updateSlots
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} from "@/src/services/inventoryService";
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import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
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import { IPurchaseRequest, IPurchaseResponse, SlotNameToInventoryName, SlotPurchase } from "@/src/types/purchaseTypes";
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import { logger } from "@/src/utils/logger";
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@ -44,11 +47,18 @@ export const handlePurchase = async (purchaseRequest: IPurchaseRequest, accountI
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inventoryChanges = await handleWeaponsPurchase(internalName, accountId);
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break;
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case "Types":
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inventoryChanges = await handleTypesPurchase(internalName, accountId);
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inventoryChanges = await handleTypesPurchase(
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internalName,
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accountId,
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purchaseRequest.PurchaseParams.Quantity
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);
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break;
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case "Boosters":
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inventoryChanges = await handleBoostersPurchase(internalName, accountId);
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break;
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case "Interface":
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inventoryChanges = await handleCustomizationPurchase(internalName, accountId);
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break;
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default:
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const errorMessage = `unknown store category: ${storeCategory} not implemented or new`;
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logger.error(errorMessage);
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@ -163,18 +173,21 @@ const handlePowersuitPurchase = async (powersuitName: string, accountId: string)
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};
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//TODO: change to getInventory, apply changes then save at the end
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const handleTypesPurchase = async (typesName: string, accountId: string) => {
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const handleTypesPurchase = async (typesName: string, accountId: string, quantity: number) => {
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const typeCategory = getStoreItemTypesCategory(typesName);
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logger.debug(`type category ${typeCategory}`);
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switch (typeCategory) {
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case "AvatarImages":
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case "SuitCustomizations":
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return await handleSuitCustomizationsPurchase(typesName, accountId);
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return await handleCustomizationPurchase(typesName, accountId);
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// case "Recipes":
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// break;
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case "Sentinels":
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return await handleSentinelPurchase(typesName, accountId);
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case "SlotItems":
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return await handleSlotPurchase(typesName, accountId);
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case "Items":
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return await handleMiscItemPurchase(typesName, accountId, quantity);
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default:
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throw new Error(`unknown Types category: ${typeCategory} not implemented or new`);
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}
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@ -193,7 +206,7 @@ const handleSentinelPurchase = async (sentinelName: string, accountId: string) =
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};
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};
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const handleSuitCustomizationsPurchase = async (customizationName: string, accountId: string) => {
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const handleCustomizationPurchase = async (customizationName: string, accountId: string) => {
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const customization = await addCustomization(customizationName, accountId);
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return {
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@ -228,3 +241,20 @@ const handleBoostersPurchase = async (boosterStoreName: string, accountId: strin
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}
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};
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};
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const handleMiscItemPurchase = async (uniqueName: string, accountId: string, quantity: number) => {
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const inventory = await getInventory(accountId);
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const miscItemChanges = [
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{
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ItemType: uniqueName,
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ItemCount: quantity
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} satisfies IMiscItem
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];
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addMiscItems(inventory, miscItemChanges);
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await inventory.save();
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return {
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InventoryChanges: {
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MiscItems: miscItemChanges
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}
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};
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};
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