fix: universalPolarityEverywhere not affecting all necramech slots (#891)
Fixes #890 Reviewed-on: http://209.141.38.3/OpenWF/SpaceNinjaServer/pulls/891
This commit is contained in:
parent
e46b3c7d29
commit
3b3edaced4
@ -195,7 +195,7 @@ export const getInventoryResponse = async (
|
|||||||
|
|
||||||
if (config.universalPolarityEverywhere) {
|
if (config.universalPolarityEverywhere) {
|
||||||
const Polarity: IPolarity[] = [];
|
const Polarity: IPolarity[] = [];
|
||||||
for (let i = 0; i != 10; ++i) {
|
for (let i = 0; i != 12; ++i) {
|
||||||
Polarity.push({
|
Polarity.push({
|
||||||
Slot: i,
|
Slot: i,
|
||||||
Value: ArtifactPolarity.Any
|
Value: ArtifactPolarity.Any
|
||||||
|
Loading…
x
Reference in New Issue
Block a user