chore: use inventory projection for getGuild requests (#1212)
Reviewed-on: OpenWF/SpaceNinjaServer#1212
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@ -7,7 +7,7 @@ import { createUniqueClanName, getGuildClient } from "@/src/services/guildServic
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const getGuildController: RequestHandler = async (req, res) => {
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const getGuildController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId);
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const inventory = await getInventory(accountId, "GuildId");
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if (inventory.GuildId) {
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if (inventory.GuildId) {
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const guild = await Guild.findOne({ _id: inventory.GuildId });
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const guild = await Guild.findOne({ _id: inventory.GuildId });
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if (guild) {
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if (guild) {
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@ -7,7 +7,7 @@ import { RequestHandler } from "express";
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export const getGuildLogController: RequestHandler = async (req, res) => {
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export const getGuildLogController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId);
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const inventory = await getInventory(accountId, "GuildId");
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if (inventory.GuildId) {
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if (inventory.GuildId) {
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const guild = await Guild.findOne({ _id: inventory.GuildId });
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const guild = await Guild.findOne({ _id: inventory.GuildId });
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if (guild) {
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if (guild) {
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