feat(webui): ship decorations (#2780)
Re #2361 Reviewed-on: OpenWF/SpaceNinjaServer#2780 Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com> Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
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				@ -11,7 +11,6 @@
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  "administratorNames": [],
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  "autoCreateAccount": true,
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  "skipTutorial": false,
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  "unlockAllShipDecorations": false,
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  "unlockAllSkins": false,
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  "fullyStockedVendors": false,
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  "skipClanKeyCrafting": false,
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@ -10,7 +10,7 @@ import { equipmentKeys } from "../../types/inventoryTypes/inventoryTypes.ts";
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import type { IPolarity } from "../../types/inventoryTypes/commonInventoryTypes.ts";
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import { ArtifactPolarity } from "../../types/inventoryTypes/commonInventoryTypes.ts";
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import type { ICountedItem } from "warframe-public-export-plus";
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import { ExportCustoms, ExportResources } from "warframe-public-export-plus";
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import { ExportCustoms } from "warframe-public-export-plus";
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import { applyCheatsToInfestedFoundry, handleSubsumeCompletion } from "../../services/infestedFoundryService.ts";
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import {
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    addEmailItem,
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@ -321,15 +321,6 @@ export const getInventoryResponse = async (
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        }
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    }
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    if (config.unlockAllShipDecorations) {
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        inventoryResponse.ShipDecorations = [];
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        for (const [uniqueName, item] of Object.entries(ExportResources)) {
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            if (item.productCategory == "ShipDecorations") {
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                inventoryResponse.ShipDecorations.push({ ItemType: uniqueName, ItemCount: 999_999 });
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            }
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        }
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    }
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    if (config.worldState?.baroTennoConRelay) {
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        [
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            "/Lotus/Types/Items/Events/TennoConRelay2022EarlyAccess",
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@ -64,6 +64,7 @@ interface ItemLists {
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    TechProjects: ListedItem[];
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    VaultDecoRecipes: ListedItem[];
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    FlavourItems: ListedItem[];
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    ShipDecorations: ListedItem[];
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    //circuitGameModes: ListedItem[];
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}
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@ -105,7 +106,8 @@ const getItemListsController: RequestHandler = (req, response) => {
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        Abilities: [],
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        TechProjects: [],
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        VaultDecoRecipes: [],
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        FlavourItems: []
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        FlavourItems: [],
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        ShipDecorations: []
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        /*circuitGameModes: [
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            {
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                uniqueName: "Survival",
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@ -233,7 +235,12 @@ const getItemListsController: RequestHandler = (req, response) => {
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                }
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            }
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        }
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        if (
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        if (item.productCategory == "ShipDecorations") {
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            res.ShipDecorations.push({
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                uniqueName: uniqueName,
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                name: name
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            });
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        } else if (
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            name &&
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            uniqueName.substring(0, 30) != "/Lotus/Types/Game/Projections/" &&
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            uniqueName != "/Lotus/Types/Gameplay/EntratiLab/Resources/EntratiLanthornBundle"
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@ -21,7 +21,6 @@ export interface IConfig {
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    administratorNames?: string[];
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    autoCreateAccount?: boolean;
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    skipTutorial?: boolean;
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    unlockAllShipDecorations?: boolean;
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    unlockAllSkins?: boolean;
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    fullyStockedVendors?: boolean;
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    skipClanKeyCrafting?: boolean;
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@ -127,8 +126,9 @@ export const configRemovedOptionsKeys = [
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    "noDojoResearchCosts",
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    "noDojoResearchTime",
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    "fastClanAscension",
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    "unlockAllDecoRecipes",
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    "unlockAllFlavourItems"
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    "unlockAllFlavourItems",
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    "unlockAllShipDecorations",
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    "unlockAllDecoRecipes"
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];
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export const configPath = path.join(repoDir, args.configPath ?? "config.json");
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@ -14,7 +14,6 @@ import type {
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import { logger } from "../utils/logger.ts";
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import { Types } from "mongoose";
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import { addFusionTreasures, addShipDecorations, getInventory } from "./inventoryService.ts";
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import { config } from "./configService.ts";
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import { Guild } from "../models/guildModel.ts";
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import { hasGuildPermission } from "./guildService.ts";
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import { GuildPermission } from "../types/guildTypes.ts";
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@ -137,15 +136,13 @@ export const handleSetShipDecorations = async (
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        roomToPlaceIn.MaxCapacity += meta.capacityCost;
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        await personalRooms.save();
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        if (!config.unlockAllShipDecorations) {
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            const inventory = await getInventory(accountId);
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            if (deco.Sockets !== undefined) {
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                addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: deco.Sockets, ItemCount: 1 }]);
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            } else {
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                addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: 1 }]);
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            }
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            await inventory.save();
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        const inventory = await getInventory(accountId);
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        if (deco.Sockets !== undefined) {
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            addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: deco.Sockets, ItemCount: 1 }]);
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        } else {
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            addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: 1 }]);
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        }
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        await inventory.save();
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        return {
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            DecoId: placedDecoration.RemoveId,
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@ -155,15 +152,13 @@ export const handleSetShipDecorations = async (
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        };
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    }
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    if (!config.unlockAllShipDecorations) {
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        const inventory = await getInventory(accountId);
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        if (placedDecoration.Sockets !== undefined) {
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            addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: placedDecoration.Sockets, ItemCount: -1 }]);
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        } else {
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            addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: -1 }]);
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        }
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        await inventory.save();
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    const inventory = await getInventory(accountId);
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    if (placedDecoration.Sockets !== undefined) {
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        addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: placedDecoration.Sockets, ItemCount: -1 }]);
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    } else {
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        addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: -1 }]);
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    }
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    await inventory.save();
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    //place decoration
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    const decoId = new Types.ObjectId();
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@ -221,12 +216,10 @@ export const handleResetShipDecorations = async (
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        }
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        // refund item
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        if (!config.unlockAllShipDecorations) {
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            if (deco.Sockets !== undefined) {
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                addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: deco.Sockets, ItemCount: 1 }]);
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            } else {
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                addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: 1 }]);
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            }
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        if (deco.Sockets !== undefined) {
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            addFusionTreasures(inventory, [{ ItemType: itemType, Sockets: deco.Sockets, ItemCount: 1 }]);
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        } else {
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            addShipDecorations(inventory, [{ ItemType: itemType, ItemCount: 1 }]);
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        }
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        // refund capacity
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@ -108,9 +108,9 @@
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                    <div class="card-body">
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                        <div class="tab-content">
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                            <div class="tab-pane" id="miscItems-tab-content">
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                                <form class="card-body input-group" onsubmit="doAcquireMiscItems();return false;">
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                                <form class="card-body input-group" onsubmit="doAcquireCountItems('miscitem');return false;">
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                                    <input class="form-control" id="miscitem-count" type="number" value="1" />
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                                    <input class="form-control w-50" id="miscitem-type" list="datalist-miscitems" />
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                                    <input class="form-control w-50" id="acquire-type-miscitem" list="datalist-miscitems" />
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                                    <button class="btn btn-primary" type="submit" data-loc="general_addButton"></button>
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                                </form>
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                            </div>
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@ -474,6 +474,21 @@
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                            </div>
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                        </div>
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                    </div>
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                    <div class="col-lg-6">
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                        <div class="card" style="height: 400px;">
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                            <h5 class="card-header" data-loc="inventory_shipDecorations"></h5>
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                            <div class="card-body overflow-auto">
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                                <form class="card-body input-group" onsubmit="doAcquireCountItems('ShipDecorations');return false;">
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                                    <input class="form-control" id="ShipDecorations-count" type="number" value="1" />
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                                    <input class="form-control w-50" id="acquire-type-ShipDecorations" list="datalist-ShipDecorations" />
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                                    <button class="btn btn-primary" type="submit" data-loc="general_addButton"></button>
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                                </form>
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                                <table class="table table-hover w-100">
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                                    <tbody id="ShipDecorations-list"></tbody>
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                                </table>
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                            </div>
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                        </div>
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                    </div>
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                </div>
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                <div class="card">
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                    <h5 class="card-header" data-loc="general_bulkActions"></h5>
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@ -486,6 +501,7 @@
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                            <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Sentinels']);" data-loc="inventory_bulkAddSentinels"></button>
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                            <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SentinelWeapons']);" data-loc="inventory_bulkAddSentinelWeapons"></button>
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                            <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['FlavourItems']);" data-loc="inventory_bulkAddFlavourItems"></button>
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                            <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['ShipDecorations']);" data-loc="inventory_bulkAddShipDecorations"></button>
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                            <button class="btn btn-primary" onclick="debounce(addMissingEvolutionProgress);" data-loc="inventory_bulkAddEvolutionProgress"></button>
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                        </div>
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                        <div class="mb-2 d-flex flex-wrap gap-2">
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@ -996,10 +1012,6 @@
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                                        <input class="form-check-input" type="checkbox" id="skipTutorial" />
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                                        <label class="form-check-label" for="skipTutorial" data-loc="cheats_skipTutorial"></label>
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                                    </div>
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                                    <div class="form-check">
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                                        <input class="form-check-input" type="checkbox" id="unlockAllShipDecorations" />
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                                        <label class="form-check-label" for="unlockAllShipDecorations" data-loc="cheats_unlockAllShipDecorations"></label>
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                                    </div>
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                                    <div class="form-check">
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                                        <input class="form-check-input" type="checkbox" id="unlockAllSkins" />
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                                        <label class="form-check-label" for="unlockAllSkins" data-loc="cheats_unlockAllSkins"></label>
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@ -1401,6 +1413,7 @@
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    <datalist id="datalist-TechProjects"></datalist>
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    <datalist id="datalist-VaultDecoRecipes"></datalist>
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    <datalist id="datalist-FlavourItems"></datalist>
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    <datalist id="datalist-ShipDecorations"></datalist>
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    <datalist id="datalist-circuitGameModes">
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        <option>Survival</option>
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        <option>VoidFlood</option>
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@ -1043,6 +1043,40 @@ function updateInventory() {
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                };
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            }
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            document.getElementById("ShipDecorations-list").innerHTML = "";
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            data.ShipDecorations.forEach(item => {
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                if (item.ItemCount > 0) {
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                    const tr = document.createElement("tr");
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                    tr.setAttribute("data-item-type", item.ItemType);
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                    {
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                        const td = document.createElement("td");
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                        td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
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                        if (item.ItemCount > 1) {
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                            td.innerHTML +=
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                                " <span title='" + loc("code_count") + "'>🗍 " + parseInt(item.ItemCount) + "</span>";
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                        }
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                        tr.appendChild(td);
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                    }
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                    {
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                        const td = document.createElement("td");
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                        td.classList = "text-end text-nowrap";
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                        {
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                            const a = document.createElement("a");
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                            a.href = "#";
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                            a.onclick = function (event) {
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                                event.preventDefault();
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                                removeCountItems(item.ItemType, item.ItemCount);
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                            };
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                            a.title = loc("code_remove");
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                            a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
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                            td.appendChild(a);
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		||||
                        }
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		||||
                        tr.appendChild(td);
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		||||
                    }
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		||||
                    document.getElementById("ShipDecorations-list").appendChild(tr);
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		||||
                }
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		||||
            });
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		||||
 | 
			
		||||
            // Populate quests route
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		||||
            document.getElementById("QuestKeys-list").innerHTML = "";
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		||||
            window.allQuestKeys.forEach(questKey => {
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		||||
@ -1304,7 +1338,8 @@ function updateInventory() {
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		||||
                        td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
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		||||
                        td.innerHTML += " <span title='" + loc("code_rank") + "'>★ 0/" + maxRank + "</span>";
 | 
			
		||||
                        if (item.ItemCount > 1) {
 | 
			
		||||
                            td.innerHTML += " <span title='Count'>🗍 " + parseInt(item.ItemCount) + "</span>";
 | 
			
		||||
                            td.innerHTML +=
 | 
			
		||||
                                " <span title='" + loc("code_count") + "'>🗍 " + parseInt(item.ItemCount) + "</span>";
 | 
			
		||||
                        }
 | 
			
		||||
                        tr.appendChild(td);
 | 
			
		||||
                    }
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		||||
@ -2228,7 +2263,9 @@ function addMissingEquipment(categories) {
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		||||
                )
 | 
			
		||||
            ) {
 | 
			
		||||
                if (!webUiModularWeapons.includes(elm.getAttribute("data-key"))) {
 | 
			
		||||
                    requests.push({ ItemType: elm.getAttribute("data-key"), ItemCount: 1 });
 | 
			
		||||
                    let ItemCount = 1;
 | 
			
		||||
                    if (category == "ShipDecorations") ItemCount = 100;
 | 
			
		||||
                    requests.push({ ItemType: elm.getAttribute("data-key"), ItemCount });
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        });
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		||||
@ -2748,13 +2785,13 @@ function setEvolutionProgress(requests) {
 | 
			
		||||
    });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function doAcquireMiscItems() {
 | 
			
		||||
    const uniqueName = getKey(document.getElementById("miscitem-type"));
 | 
			
		||||
function doAcquireCountItems(category) {
 | 
			
		||||
    const uniqueName = getKey(document.getElementById(category + "-type"));
 | 
			
		||||
    if (!uniqueName) {
 | 
			
		||||
        $("#miscitem-type").addClass("is-invalid").focus();
 | 
			
		||||
        $(`#acquire-type-${category}`).addClass("is-invalid").focus();
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    const count = parseInt($("#miscitem-count").val());
 | 
			
		||||
    const count = parseInt($(`#${category}-count`).val());
 | 
			
		||||
    if (count != 0) {
 | 
			
		||||
        revalidateAuthz().then(() => {
 | 
			
		||||
            $.post({
 | 
			
		||||
@ -2772,11 +2809,30 @@ function doAcquireMiscItems() {
 | 
			
		||||
                } else {
 | 
			
		||||
                    toast(loc("code_succRemoved"));
 | 
			
		||||
                }
 | 
			
		||||
                if (category != "miscitem") updateInventory();
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function removeCountItems(uniqueName, count) {
 | 
			
		||||
    revalidateAuthz().then(() => {
 | 
			
		||||
        $.post({
 | 
			
		||||
            url: "/custom/addItems?" + window.authz,
 | 
			
		||||
            contentType: "application/json",
 | 
			
		||||
            data: JSON.stringify([
 | 
			
		||||
                {
 | 
			
		||||
                    ItemType: uniqueName,
 | 
			
		||||
                    ItemCount: count * -1
 | 
			
		||||
                }
 | 
			
		||||
            ])
 | 
			
		||||
        }).done(function () {
 | 
			
		||||
            toast(loc("code_succRemoved"));
 | 
			
		||||
            updateInventory();
 | 
			
		||||
        });
 | 
			
		||||
    });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function addItemByItemType() {
 | 
			
		||||
    const ItemType = document.getElementById("typeName-type").value;
 | 
			
		||||
    // Must start with "/Lotus/", contain only A–Z letters, no "//", and not end with "/"
 | 
			
		||||
 | 
			
		||||
@ -109,6 +109,7 @@ dict = {
 | 
			
		||||
    inventory_evolutionProgress: `Incarnon-Entwicklungsfortschritte`,
 | 
			
		||||
    inventory_Boosters: `Booster`,
 | 
			
		||||
    inventory_flavourItems: `<abbr title="Animationssets, Glyphen, Farbpaletten usw.">Sammlerstücke</abbr>`,
 | 
			
		||||
    inventory_shipDecorations: `Schiffsdekorationen`,
 | 
			
		||||
    inventory_bulkAddSuits: `Fehlende Warframes hinzufügen`,
 | 
			
		||||
    inventory_bulkAddWeapons: `Fehlende Waffen hinzufügen`,
 | 
			
		||||
    inventory_bulkAddSpaceSuits: `Fehlende Archwings hinzufügen`,
 | 
			
		||||
@ -116,6 +117,7 @@ dict = {
 | 
			
		||||
    inventory_bulkAddSentinels: `Fehlende Wächter hinzufügen`,
 | 
			
		||||
    inventory_bulkAddSentinelWeapons: `Fehlende Wächter-Waffen hinzufügen`,
 | 
			
		||||
    inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
 | 
			
		||||
    inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
 | 
			
		||||
    inventory_bulkAddEvolutionProgress: `Fehlende Incarnon-Entwicklungsfortschritte hinzufügen`,
 | 
			
		||||
    inventory_bulkRankUpSuits: `Alle Warframes auf Max. Rang`,
 | 
			
		||||
    inventory_bulkRankUpWeapons: `Alle Waffen auf Max. Rang`,
 | 
			
		||||
@ -205,7 +207,6 @@ dict = {
 | 
			
		||||
    cheats_dontSubtractVoidTraces: `Void-Spuren nicht verbrauchen`,
 | 
			
		||||
    cheats_dontSubtractConsumables: `Verbrauchsgegenstände (Ausrüstung) nicht verbrauchen`,
 | 
			
		||||
    cheats_unlockAllShipFeatures: `Alle Schiffs-Funktionen freischalten`,
 | 
			
		||||
    cheats_unlockAllShipDecorations: `Alle Schiffsdekorationen freischalten`,
 | 
			
		||||
    cheats_unlockAllSkins: `Alle Skins freischalten`,
 | 
			
		||||
    cheats_unlockAllCapturaScenes: `Alle Photora-Szenen freischalten`,
 | 
			
		||||
    cheats_universalPolarityEverywhere: `Universelle Polarität überall`,
 | 
			
		||||
 | 
			
		||||
@ -108,6 +108,7 @@ dict = {
 | 
			
		||||
    inventory_evolutionProgress: `Incarnon Evolution Progress`,
 | 
			
		||||
    inventory_Boosters: `Boosters`,
 | 
			
		||||
    inventory_flavourItems: `<abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavour Items</abbr>`,
 | 
			
		||||
    inventory_shipDecorations: `Ship Decorations`,
 | 
			
		||||
    inventory_bulkAddSuits: `Add Missing Warframes`,
 | 
			
		||||
    inventory_bulkAddWeapons: `Add Missing Weapons`,
 | 
			
		||||
    inventory_bulkAddSpaceSuits: `Add Missing Archwings`,
 | 
			
		||||
@ -115,6 +116,7 @@ dict = {
 | 
			
		||||
    inventory_bulkAddSentinels: `Add Missing Sentinels`,
 | 
			
		||||
    inventory_bulkAddSentinelWeapons: `Add Missing Sentinel Weapons`,
 | 
			
		||||
    inventory_bulkAddFlavourItems: `Add Missing Flavour Items`,
 | 
			
		||||
    inventory_bulkAddShipDecorations: `Add Missing Ship Decorations`,
 | 
			
		||||
    inventory_bulkAddEvolutionProgress: `Add Missing Incarnon Evolution Progress`,
 | 
			
		||||
    inventory_bulkRankUpSuits: `Max Rank All Warframes`,
 | 
			
		||||
    inventory_bulkRankUpWeapons: `Max Rank All Weapons`,
 | 
			
		||||
@ -204,7 +206,6 @@ dict = {
 | 
			
		||||
    cheats_dontSubtractVoidTraces: `Don't Subtract Void Traces`,
 | 
			
		||||
    cheats_dontSubtractConsumables: `Don't Subtract Consumables`,
 | 
			
		||||
    cheats_unlockAllShipFeatures: `Unlock All Ship Features`,
 | 
			
		||||
    cheats_unlockAllShipDecorations: `Unlock All Ship Decorations`,
 | 
			
		||||
    cheats_unlockAllSkins: `Unlock All Skins`,
 | 
			
		||||
    cheats_unlockAllCapturaScenes: `Unlock All Captura Scenes`,
 | 
			
		||||
    cheats_universalPolarityEverywhere: `Universal Polarity Everywhere`,
 | 
			
		||||
 | 
			
		||||
@ -109,6 +109,7 @@ dict = {
 | 
			
		||||
    inventory_evolutionProgress: `Progreso de evolución Incarnon`,
 | 
			
		||||
    inventory_Boosters: `Potenciadores`,
 | 
			
		||||
    inventory_flavourItems: `<abbr title="Conjuntos de animaciones, glifos, paletas, etc.">Ítems estéticos</abbr>`,
 | 
			
		||||
    inventory_shipDecorations: `Decoraciones de nave`,
 | 
			
		||||
    inventory_bulkAddSuits: `Agregar Warframes faltantes`,
 | 
			
		||||
    inventory_bulkAddWeapons: `Agregar armas faltantes`,
 | 
			
		||||
    inventory_bulkAddSpaceSuits: `Agregar Archwings faltantes`,
 | 
			
		||||
@ -116,6 +117,7 @@ dict = {
 | 
			
		||||
    inventory_bulkAddSentinels: `Agregar centinelas faltantes`,
 | 
			
		||||
    inventory_bulkAddSentinelWeapons: `Agregar armas de centinela faltantes`,
 | 
			
		||||
    inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
 | 
			
		||||
    inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
 | 
			
		||||
    inventory_bulkAddEvolutionProgress: `Completar el progreso de evolución Incarnon faltante`,
 | 
			
		||||
    inventory_bulkRankUpSuits: `Maximizar rango de todos los Warframes`,
 | 
			
		||||
    inventory_bulkRankUpWeapons: `Maximizar rango de todas las armas`,
 | 
			
		||||
@ -205,7 +207,6 @@ dict = {
 | 
			
		||||
    cheats_dontSubtractVoidTraces: `No descontar vestigios del Vacío`,
 | 
			
		||||
    cheats_dontSubtractConsumables: `No restar consumibles`,
 | 
			
		||||
    cheats_unlockAllShipFeatures: `Desbloquear todas las funciones de nave`,
 | 
			
		||||
    cheats_unlockAllShipDecorations: `Desbloquear todas las decoraciones de nave`,
 | 
			
		||||
    cheats_unlockAllSkins: `Desbloquear todas las skins`,
 | 
			
		||||
    cheats_unlockAllCapturaScenes: `Desbloquear todas las escenas de Captura`,
 | 
			
		||||
    cheats_universalPolarityEverywhere: `Polaridad universal en todas partes`,
 | 
			
		||||
 | 
			
		||||
@ -109,6 +109,7 @@ dict = {
 | 
			
		||||
    inventory_evolutionProgress: `Progrès de l'évolution Incarnon`,
 | 
			
		||||
    inventory_Boosters: `Boosters`,
 | 
			
		||||
    inventory_flavourItems: `[UNTRANSLATED] <abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavour Items</abbr>`,
 | 
			
		||||
    inventory_shipDecorations: `Décorations du vaisseau`,
 | 
			
		||||
    inventory_bulkAddSuits: `Ajouter les Warframes manquantes`,
 | 
			
		||||
    inventory_bulkAddWeapons: `Ajouter les armes manquantes`,
 | 
			
		||||
    inventory_bulkAddSpaceSuits: `Ajouter les Archwings manquants`,
 | 
			
		||||
@ -116,6 +117,7 @@ dict = {
 | 
			
		||||
    inventory_bulkAddSentinels: `Ajouter les Sentinelles manquantes`,
 | 
			
		||||
    inventory_bulkAddSentinelWeapons: `Ajouter les armes de Sentinelles manquantes`,
 | 
			
		||||
    inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
 | 
			
		||||
    inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
 | 
			
		||||
    inventory_bulkAddEvolutionProgress: `Ajouter les évolutions Incarnon manquantes`,
 | 
			
		||||
    inventory_bulkRankUpSuits: `Toutes les Warframes au rang max`,
 | 
			
		||||
    inventory_bulkRankUpWeapons: `Toutes les armes au rang max`,
 | 
			
		||||
@ -205,7 +207,6 @@ dict = {
 | 
			
		||||
    cheats_dontSubtractVoidTraces: `Ne pas consommer de Void Traces`,
 | 
			
		||||
    cheats_dontSubtractConsumables: `Ne pas retirer de consommables`,
 | 
			
		||||
    cheats_unlockAllShipFeatures: `Débloquer tous les segments du vaisseau`,
 | 
			
		||||
    cheats_unlockAllShipDecorations: `Débloquer toutes les décorations du vaisseau`,
 | 
			
		||||
    cheats_unlockAllSkins: `Débloquer tous les skins`,
 | 
			
		||||
    cheats_unlockAllCapturaScenes: `Débloquer toutes les scènes captura`,
 | 
			
		||||
    cheats_universalPolarityEverywhere: `Polarités universelles partout`,
 | 
			
		||||
 | 
			
		||||
@ -109,6 +109,7 @@ dict = {
 | 
			
		||||
    inventory_evolutionProgress: `Прогресс эволюции Инкарнонов`,
 | 
			
		||||
    inventory_Boosters: `Бустеры`,
 | 
			
		||||
    inventory_flavourItems: `<abbr title="Наборы анимаций, глифы, палитры и т. д.">Уникальные предметы</abbr>`,
 | 
			
		||||
    inventory_shipDecorations: `Украшения корабля`,
 | 
			
		||||
    inventory_bulkAddSuits: `Добавить отсутствующие Варфреймы`,
 | 
			
		||||
    inventory_bulkAddWeapons: `Добавить отсутствующее оружие`,
 | 
			
		||||
    inventory_bulkAddSpaceSuits: `Добавить отсутствующие Арчвинги`,
 | 
			
		||||
@ -116,6 +117,7 @@ dict = {
 | 
			
		||||
    inventory_bulkAddSentinels: `Добавить отсутствующих Стражей`,
 | 
			
		||||
    inventory_bulkAddSentinelWeapons: `Добавить отсутствующее оружие Стражей`,
 | 
			
		||||
    inventory_bulkAddFlavourItems: `Добавить отсутствующие Уникальные предметы`,
 | 
			
		||||
    inventory_bulkAddShipDecorations: `Добавить отсутствующие украшения корабля`,
 | 
			
		||||
    inventory_bulkAddEvolutionProgress: `Добавить отсутствующий прогресс эволюции Инкарнонов`,
 | 
			
		||||
    inventory_bulkRankUpSuits: `Макс. ранг всех Варфреймов`,
 | 
			
		||||
    inventory_bulkRankUpWeapons: `Макс. ранг всего оружия`,
 | 
			
		||||
@ -205,7 +207,6 @@ dict = {
 | 
			
		||||
    cheats_dontSubtractVoidTraces: `Не вычитать количество Отголосков Бездны`,
 | 
			
		||||
    cheats_dontSubtractConsumables: `Не вычитать количество расходников`,
 | 
			
		||||
    cheats_unlockAllShipFeatures: `Разблокировать все функции корабля`,
 | 
			
		||||
    cheats_unlockAllShipDecorations: `Разблокировать все украшения корабля`,
 | 
			
		||||
    cheats_unlockAllSkins: `Разблокировать все скины`,
 | 
			
		||||
    cheats_unlockAllCapturaScenes: `Разблокировать все сцены Каптуры`,
 | 
			
		||||
    cheats_universalPolarityEverywhere: `Универсальная полярность везде`,
 | 
			
		||||
 | 
			
		||||
@ -109,6 +109,7 @@ dict = {
 | 
			
		||||
    inventory_evolutionProgress: `Прогрес еволюції Інкарнонів`,
 | 
			
		||||
    inventory_Boosters: `Посилення`,
 | 
			
		||||
    inventory_flavourItems: `<abbr title="Набори анімацій, гліфи, палітри і т. д.">Унікальні предмети</abbr>`,
 | 
			
		||||
    inventory_shipDecorations: `Прикраси судна`,
 | 
			
		||||
    inventory_bulkAddSuits: `Додати відсутні Ворфрейми`,
 | 
			
		||||
    inventory_bulkAddWeapons: `Додати відсутню зброю`,
 | 
			
		||||
    inventory_bulkAddSpaceSuits: `Додати відсутні Арквінґи`,
 | 
			
		||||
@ -116,6 +117,7 @@ dict = {
 | 
			
		||||
    inventory_bulkAddSentinels: `Додати відсутніх Вартових`,
 | 
			
		||||
    inventory_bulkAddSentinelWeapons: `Додати відсутню зброю Вартових`,
 | 
			
		||||
    inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
 | 
			
		||||
    inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
 | 
			
		||||
    inventory_bulkAddEvolutionProgress: `Додати відсутній прогрес еволюції Інкарнонів`,
 | 
			
		||||
    inventory_bulkRankUpSuits: `Макс. рівень всіх Ворфреймів`,
 | 
			
		||||
    inventory_bulkRankUpWeapons: `Макс. рівень всієї зброї`,
 | 
			
		||||
@ -205,7 +207,6 @@ dict = {
 | 
			
		||||
    cheats_dontSubtractVoidTraces: `Не вираховувати кількість Відлуння`,
 | 
			
		||||
    cheats_dontSubtractConsumables: `Не вираховувати кількість витратних матеріалів`,
 | 
			
		||||
    cheats_unlockAllShipFeatures: `Розблокувати всі функції судна`,
 | 
			
		||||
    cheats_unlockAllShipDecorations: `Розблокувати всі прикраси судна`,
 | 
			
		||||
    cheats_unlockAllSkins: `Розблокувати всі скіни`,
 | 
			
		||||
    cheats_unlockAllCapturaScenes: `Розблокувати всі сцени Світлописця`,
 | 
			
		||||
    cheats_universalPolarityEverywhere: `Будь-яка полярність скрізь`,
 | 
			
		||||
 | 
			
		||||
@ -109,6 +109,7 @@ dict = {
 | 
			
		||||
    inventory_evolutionProgress: `灵化之源进度`,
 | 
			
		||||
    inventory_Boosters: `加成器`,
 | 
			
		||||
    inventory_flavourItems: `<abbr title="动作表情、浮印、调色板等">装饰物品</abbr>`,
 | 
			
		||||
    inventory_shipDecorations: `飞船装饰`,
 | 
			
		||||
    inventory_bulkAddSuits: `添加缺失战甲`,
 | 
			
		||||
    inventory_bulkAddWeapons: `添加缺失武器`,
 | 
			
		||||
    inventory_bulkAddSpaceSuits: `添加缺失载具`,
 | 
			
		||||
@ -116,6 +117,7 @@ dict = {
 | 
			
		||||
    inventory_bulkAddSentinels: `添加缺失守护`,
 | 
			
		||||
    inventory_bulkAddSentinelWeapons: `添加缺失守护武器`,
 | 
			
		||||
    inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
 | 
			
		||||
    inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
 | 
			
		||||
    inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源进度`,
 | 
			
		||||
    inventory_bulkRankUpSuits: `所有战甲升满级`,
 | 
			
		||||
    inventory_bulkRankUpWeapons: `所有武器升满级`,
 | 
			
		||||
@ -205,7 +207,6 @@ dict = {
 | 
			
		||||
    cheats_dontSubtractVoidTraces: `虚空光体无消耗`,
 | 
			
		||||
    cheats_dontSubtractConsumables: `消耗物品使用时无损耗`,
 | 
			
		||||
    cheats_unlockAllShipFeatures: `解锁所有飞船功能`,
 | 
			
		||||
    cheats_unlockAllShipDecorations: `解锁所有飞船装饰`,
 | 
			
		||||
    cheats_unlockAllSkins: `解锁所有外观`,
 | 
			
		||||
    cheats_unlockAllCapturaScenes: `解锁所有Captura场景`,
 | 
			
		||||
    cheats_universalPolarityEverywhere: `全局万用极性`,
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user