forked from OpenWF/SpaceNinjaServer
		
	feat: favoriting equipment & skins (#1555)
Reviewed-on: OpenWF/SpaceNinjaServer#1555 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
		
							parent
							
								
									2ca79ef898
								
							
						
					
					
						commit
						dde95c2b61
					
				@ -1,32 +0,0 @@
 | 
			
		||||
import { RequestHandler } from "express";
 | 
			
		||||
import { ISaveLoadoutRequest } from "@/src/types/saveLoadoutTypes";
 | 
			
		||||
import { handleInventoryItemConfigChange } from "@/src/services/saveLoadoutService";
 | 
			
		||||
import { getAccountIdForRequest } from "@/src/services/loginService";
 | 
			
		||||
import { logger } from "@/src/utils/logger";
 | 
			
		||||
 | 
			
		||||
export const saveLoadoutController: RequestHandler = async (req, res) => {
 | 
			
		||||
    //validate here
 | 
			
		||||
    const accountId = await getAccountIdForRequest(req);
 | 
			
		||||
 | 
			
		||||
    try {
 | 
			
		||||
        const body: ISaveLoadoutRequest = JSON.parse(req.body as string) as ISaveLoadoutRequest;
 | 
			
		||||
        // console.log(util.inspect(body, { showHidden: false, depth: null, colors: true }));
 | 
			
		||||
 | 
			
		||||
        // eslint-disable-next-line @typescript-eslint/no-unused-vars
 | 
			
		||||
        const { UpgradeVer, ...equipmentChanges } = body;
 | 
			
		||||
        const newLoadoutId = await handleInventoryItemConfigChange(equipmentChanges, accountId);
 | 
			
		||||
 | 
			
		||||
        //send back new loadout id, if new loadout was added
 | 
			
		||||
        if (newLoadoutId) {
 | 
			
		||||
            res.send(newLoadoutId);
 | 
			
		||||
        }
 | 
			
		||||
        res.status(200).end();
 | 
			
		||||
    } catch (error: unknown) {
 | 
			
		||||
        if (error instanceof Error) {
 | 
			
		||||
            logger.error(`error in saveLoadoutController: ${error.message}`);
 | 
			
		||||
            res.status(400).json({ error: error.message });
 | 
			
		||||
        } else {
 | 
			
		||||
            res.status(400).json({ error: "unknown error" });
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										21
									
								
								src/controllers/api/saveLoadoutController.ts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								src/controllers/api/saveLoadoutController.ts
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,21 @@
 | 
			
		||||
import { RequestHandler } from "express";
 | 
			
		||||
import { ISaveLoadoutRequest } from "@/src/types/saveLoadoutTypes";
 | 
			
		||||
import { handleInventoryItemConfigChange } from "@/src/services/saveLoadoutService";
 | 
			
		||||
import { getAccountIdForRequest } from "@/src/services/loginService";
 | 
			
		||||
 | 
			
		||||
export const saveLoadoutController: RequestHandler = async (req, res) => {
 | 
			
		||||
    const accountId = await getAccountIdForRequest(req);
 | 
			
		||||
 | 
			
		||||
    const body: ISaveLoadoutRequest = JSON.parse(req.body as string) as ISaveLoadoutRequest;
 | 
			
		||||
    // console.log(util.inspect(body, { showHidden: false, depth: null, colors: true }));
 | 
			
		||||
 | 
			
		||||
    // eslint-disable-next-line @typescript-eslint/no-unused-vars
 | 
			
		||||
    const { UpgradeVer, ...equipmentChanges } = body;
 | 
			
		||||
    const newLoadoutId = await handleInventoryItemConfigChange(equipmentChanges, accountId);
 | 
			
		||||
 | 
			
		||||
    //send back new loadout id, if new loadout was added
 | 
			
		||||
    if (newLoadoutId) {
 | 
			
		||||
        res.send(newLoadoutId);
 | 
			
		||||
    }
 | 
			
		||||
    res.end();
 | 
			
		||||
};
 | 
			
		||||
@ -612,6 +612,7 @@ const spectreLoadoutsSchema = new Schema<ISpectreLoadout>(
 | 
			
		||||
const weaponSkinsSchema = new Schema<IWeaponSkinDatabase>(
 | 
			
		||||
    {
 | 
			
		||||
        ItemType: String,
 | 
			
		||||
        Favorite: Boolean,
 | 
			
		||||
        IsNew: Boolean
 | 
			
		||||
    },
 | 
			
		||||
    { id: false }
 | 
			
		||||
@ -880,6 +881,7 @@ const EquipmentSchema = new Schema<IEquipmentDatabase>(
 | 
			
		||||
        RailjackImage: FlavourItemSchema,
 | 
			
		||||
        CrewMembers: crewShipMembersSchema,
 | 
			
		||||
        Details: detailsSchema,
 | 
			
		||||
        Favorite: Boolean,
 | 
			
		||||
        IsNew: Boolean
 | 
			
		||||
    },
 | 
			
		||||
    { id: false }
 | 
			
		||||
 | 
			
		||||
@ -97,7 +97,7 @@ import { removeFromGuildController } from "@/src/controllers/api/removeFromGuild
 | 
			
		||||
import { rerollRandomModController } from "@/src/controllers/api/rerollRandomModController";
 | 
			
		||||
import { retrievePetFromStasisController } from "@/src/controllers/api/retrievePetFromStasisController";
 | 
			
		||||
import { saveDialogueController } from "@/src/controllers/api/saveDialogueController";
 | 
			
		||||
import { saveLoadoutController } from "@/src/controllers/api/saveLoadout";
 | 
			
		||||
import { saveLoadoutController } from "@/src/controllers/api/saveLoadoutController";
 | 
			
		||||
import { saveSettingsController } from "@/src/controllers/api/saveSettingsController";
 | 
			
		||||
import { saveVaultAutoContributeController } from "@/src/controllers/api/saveVaultAutoContributeController";
 | 
			
		||||
import { sellController } from "@/src/controllers/api/sellController";
 | 
			
		||||
 | 
			
		||||
@ -140,7 +140,22 @@ export const handleInventoryItemConfigChange = async (
 | 
			
		||||
            case "WeaponSkins": {
 | 
			
		||||
                const itemEntries = equipment as IItemEntry;
 | 
			
		||||
                for (const [itemId, itemConfigEntries] of Object.entries(itemEntries)) {
 | 
			
		||||
                    inventory.WeaponSkins.id(itemId)!.IsNew = itemConfigEntries.IsNew;
 | 
			
		||||
                    if (itemId.startsWith("ca70ca70ca70ca70")) {
 | 
			
		||||
                        logger.warn(
 | 
			
		||||
                            `unlockAllSkins does not work with favoriting items because you don't actually own it`
 | 
			
		||||
                        );
 | 
			
		||||
                    } else {
 | 
			
		||||
                        const inventoryItem = inventory.WeaponSkins.id(itemId);
 | 
			
		||||
                        if (!inventoryItem) {
 | 
			
		||||
                            throw new Error(`inventory item WeaponSkins not found with id ${itemId}`);
 | 
			
		||||
                        }
 | 
			
		||||
                        if ("Favorite" in itemConfigEntries) {
 | 
			
		||||
                            inventoryItem.Favorite = itemConfigEntries.Favorite;
 | 
			
		||||
                        }
 | 
			
		||||
                        if ("IsNew" in itemConfigEntries) {
 | 
			
		||||
                            inventoryItem.IsNew = itemConfigEntries.IsNew;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
@ -163,6 +178,9 @@ export const handleInventoryItemConfigChange = async (
 | 
			
		||||
                                inventoryItem.Configs[parseInt(configId)] = config;
 | 
			
		||||
                            }
 | 
			
		||||
                        }
 | 
			
		||||
                        if ("Favorite" in itemConfigEntries) {
 | 
			
		||||
                            inventoryItem.Favorite = itemConfigEntries.Favorite;
 | 
			
		||||
                        }
 | 
			
		||||
                        if ("IsNew" in itemConfigEntries) {
 | 
			
		||||
                            inventoryItem.IsNew = itemConfigEntries.IsNew;
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
@ -142,6 +142,7 @@ export interface IEquipmentDatabase {
 | 
			
		||||
    RailjackImage?: IFlavourItem;
 | 
			
		||||
    CrewMembers?: ICrewShipMembersDatabase;
 | 
			
		||||
    Details?: IKubrowPetDetailsDatabase;
 | 
			
		||||
    Favorite?: boolean;
 | 
			
		||||
    IsNew?: boolean;
 | 
			
		||||
    _id: Types.ObjectId;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -1034,6 +1034,7 @@ export interface ITaunt {
 | 
			
		||||
 | 
			
		||||
export interface IWeaponSkinDatabase {
 | 
			
		||||
    ItemType: string;
 | 
			
		||||
    Favorite?: boolean;
 | 
			
		||||
    IsNew?: boolean;
 | 
			
		||||
    _id: Types.ObjectId;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -51,7 +51,7 @@ export interface IItemEntry {
 | 
			
		||||
 | 
			
		||||
export type IConfigEntry = {
 | 
			
		||||
    [configId in "0" | "1" | "2" | "3" | "4" | "5"]: IItemConfig;
 | 
			
		||||
} & { IsNew?: boolean };
 | 
			
		||||
} & { Favorite?: boolean; IsNew?: boolean };
 | 
			
		||||
 | 
			
		||||
export type ILoadoutClient = Omit<ILoadoutDatabase, "_id" | "loadoutOwnerId">;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user