Block a user
feat: disruption rewards
Disruption using the wrong rotations
Just did 3-4-4 so A-B-C according to the matrix; it seems rewardTierOverrides
is used to indicate this:
RewardInfo: {
node: 'SolNode87',
rewardTier: 0,
nightmareMode:…
Rewards obtained in Empyrean mode will require re-entering the game to update the inventory
Works as intenDEd, then :)
Rewards obtained in Empyrean mode will require re-entering the game to update the inventory
Rewards obtained in Empyrean mode will require re-entering the game to update the inventory
Well, based on the logs I can see, SNS basically responds in exactly the same way. I've further clarified the typings in #2604 but it should only have a minor impact on actual responses.
chore: improve structuring of mission response types
chore: simplify syncing of challenge 'Completed' field
Rewards obtained in Empyrean mode will require re-entering the game to update the inventory
Are you sure this isn't also an issue on live?
chore(webui): update zh
Railjack "Abandoned Caches" Reward
That table you're showing there seems to be /Lotus/Types/Game/MissionDecks/RailjackMissionRewards/CorpusRailjackDeepSpaceCacheRewards
, but I don't quite understand how it correlates. Are we…