diff --git a/bootstrapper-manual.html b/bootstrapper-manual.html index 45be8f1..82ea508 100644 --- a/bootstrapper-manual.html +++ b/bootstrapper-manual.html @@ -101,6 +101,7 @@
fov_override
— If not 0, overrides the game's FOV setting. You can use any value from 1 to 226.forced_profile_dir
— An absolute path to a folder that will be used to read and write your game settings. Notably, this can be used to have the same settings regardless of username.auto_start_scripts
— A list of scripts to automatically start, e.g. ["samples/Cycle Camera Hotkey (K).pluto"]
.alternative_loading
— Enables an alternative loading mode (Server.FastLoad
) which also skips some intro cutscenes, e.g. when loading into a relay.dont_resolve_labels
— If true, shows language tags instead of their associated value, e.g. /Menu/Confirm_Item_Yes
instead of YES
.save_all_metadata
— If true, implicitly creates an empty patch on every metadata read to make it available for get_effective_metadata requests. May degrade performance.write_all_metadata_reads_to_console
— If true, writes all metadata reads to the console. May degrade performance.prohibit_scripts
The presence of a field disables the respective feature.
+To aid in troubleshooting, the bootstrapper assumes that a compatible server responds to this request with status code 200 and a valid JSON object, otherwise showing a warning popup.
buildLabel
to indicate the client's buildLabel.