// French translation by Vitruvio (zexal.) dict = { checking_updates: `[UNTRANSLATED] Checking for updates...`, update_check_fail: `[UNTRANSLATED] Failed to check for updates.`, no_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v. No updates are available right now.`, dll_to_dll_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v. This is not the latest version, but updating would require you to close the game, so don't worry about it right now.`, dll_to_hotfix_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v. The latest hotfix for this DLL is . If you want, I can download and apply it now — no restart required.`, hotfix_to_hotfix_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v. The latest hotfix is . If you want, I can download and apply it now — no restart required.`, server_host: `Hôte (serveur)`, server_host_submit: `Modifier`, logout: `Déconnexion`, high_damage_numbers_patch: `Patch du cap de dégâts`, skip_mission_start_timer: `Passer le compte à rebours du début de mission`, simulacrum_blacklisted: `Liste noir des ennemis en Simulacre`, simulacrum_whitelisted: `Liste blanche des ennemis en Simulacre`, pause_always_stops_time: `Pause arrête le temps`, ee_log_in_console: `La console affiche le EE.log`, fov_override: `Override du champ de vision (0 = désactivé)`, save_config: `Sauvegarder les paramètres dans client_config.json`, camtype: `Type de caméra`, gamecam: `Normal`, freecam: `Caméra libre`, lockcam: `Caméra bloquée sur place`, pos: `Position`, tp_submit: `Se teleporter vers`, custom: `Personnalisé`, marker: `|TYPE| in |DIST|m`, marker_unk: `Marker`, marker_obj: `Objectif`, marker_target: `Cible`, marker_surcap: `Capsule de survie`, marker_surpup: `Module de survie`, marker_a: `A`, marker_b: `B`, marker_c: `C`, marker_wp: `Marqueur`, marker_focus: `Focus`, marker_extract: `Extraction`, enable_auto_start: `Activer le lancement auto`, disable_auto_start: `Désactiver le lancement auto`, clear_script_log: `Vider le log du script`, console: `Console`, err: `Connexion au DLL perdue.`, err_retry: `Tentative de reconnexion.`, }