// French translation by Vitruvio (zexal.)
dict = {
checking_updates: `[UNTRANSLATED] Checking for updates...`,
update_check_fail: `[UNTRANSLATED] Failed to check for updates.`,
no_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v. No updates are available right now.`,
dll_to_dll_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v. This is not the latest version, but updating would require you to close the game, so don't worry about it right now.`,
dll_to_hotfix_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v. The latest hotfix for this DLL is . If you want, I can download and apply it now — no restart required.`,
hotfix_to_hotfix_update: `[UNTRANSLATED] You are running OpenWF Bootstrapper v. The latest hotfix is . If you want, I can download and apply it now — no restart required.`,
server_host: `Hôte (serveur)`,
server_host_submit: `Modifier`,
logout: `Déconnexion`,
high_damage_numbers_patch: `Patch du cap de dégâts`,
skip_mission_start_timer: `Passer le compte à rebours du début de mission`,
simulacrum_blacklisted: `Liste noir des ennemis en Simulacre`,
simulacrum_whitelisted: `Liste blanche des ennemis en Simulacre`,
pause_always_stops_time: `Pause arrête le temps`,
ee_log_in_console: `La console affiche le EE.log`,
fov_override: `Override du champ de vision (0 = désactivé)`,
save_config: `Sauvegarder les paramètres dans client_config.json`,
camtype: `Type de caméra`,
gamecam: `Normal`,
freecam: `Caméra libre`,
lockcam: `Caméra bloquée sur place`,
pos: `Position`,
tp_submit: `Se teleporter vers`,
custom: `Personnalisé`,
marker: `|TYPE| in |DIST|m`,
marker_unk: `Marker`,
marker_obj: `Objectif`,
marker_target: `Cible`,
marker_surcap: `Capsule de survie`,
marker_surpup: `Module de survie`,
marker_a: `A`,
marker_b: `B`,
marker_c: `C`,
marker_wp: `Marqueur`,
marker_focus: `Focus`,
marker_extract: `Extraction`,
enable_auto_start: `Activer le lancement auto`,
disable_auto_start: `Désactiver le lancement auto`,
clear_script_log: `Vider le log du script`,
console: `Console`,
err: `Connexion au DLL perdue.`,
err_retry: `Tentative de reconnexion.`,
}