dict = { checking_updates: `Checking for updates...`, update_check_fail: `Failed to check for updates.`, no_update: `You are running OpenWF Bootstrapper v. No updates are available right now.`, dll_to_dll_update: `You are running OpenWF Bootstrapper v. This is not the latest version, but updating would require you to close the game, so don't worry about it right now.`, dll_to_hotfix_update: `You are running OpenWF Bootstrapper v. The latest hotfix for this DLL is . If you want, I can download and apply it now — no restart required.`, hotfix_to_hotfix_update: `You are running OpenWF Bootstrapper v. The latest hotfix is . If you want, I can download and apply it now — no restart required.`, server_host: `Server Host`, server_host_submit: `Change`, logout: `Logout`, high_damage_numbers_patch: `High Damage Numbers Patch`, skip_mission_start_timer: `Skip Mission Start Timer`, simulacrum_blacklisted: `Blacklisted Enemies in Simulacrum`, simulacrum_whitelisted: `Whitelisted Enemies in Simulacrum`, pause_always_stops_time: `Pause Always Stops Time`, alternative_loading: `Alternative Loading`, ee_log_in_console: `EE.log in Console`, dont_resolve_labels: `Don't Resolve Labels`, fov_override: `FOV Override (0 = disabled)`, save_config: `Save changes to client_config.json`, reload_label_replacements: `Reload Label Replacements`, camtype: `Camera Type`, gamecam: `Normal`, freecam: `Freecam`, lockcam: `Locked In Place`, pos: `Position`, tp_submit: `Teleport To`, custom: `Custom`, marker: `|TYPE| in |DIST|m`, marker_unk: `Marker`, marker_obj: `Objective`, marker_target: `Target`, marker_surcap: `Life Support Capsule`, marker_surpup: `Life Support Module`, marker_a: `A`, marker_b: `B`, marker_c: `C`, marker_wp: `Waypoint`, marker_focus: `Focus`, marker_extract: `Extraction`, enable_auto_start: `Enable Auto Start`, disable_auto_start: `Disable Auto Start`, clear_script_log: `Clear Script Log`, console: `Console`, err: `Connection to DLL lost.`, err_retry: `Attempt to reconnect.`, }