SpaceNinjaServer/src/controllers/api/nameWeaponController.ts
Sainan f928bdba74
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feat(webui): update inventory when in-game changes are made
2025-06-21 20:35:13 +02:00

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1.2 KiB
TypeScript

import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
import { sendWsBroadcastTo } from "@/src/services/webService";
interface INameWeaponRequest {
ItemName: string;
}
export const nameWeaponController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const body = getJSONfromString<INameWeaponRequest>(String(req.body));
const item = inventory[req.query.Category as string as TEquipmentKey].id(req.query.ItemId as string)!;
if (body.ItemName != "") {
item.ItemName = body.ItemName;
} else {
item.ItemName = undefined;
}
const currencyChanges = updateCurrency(
inventory,
req.query.Category == "Horses" || "webui" in req.query ? 0 : 15,
true
);
await inventory.save();
res.json({
InventoryChanges: currencyChanges
});
sendWsBroadcastTo(accountId, { update_inventory: true });
};