SpaceNinjaServer/src/controllers/api/syndicateSacrificeController.ts

131 lines
5.3 KiB
TypeScript

import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { ExportSyndicates, ISyndicateSacrifice } from "warframe-public-export-plus";
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
import { addMiscItems, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { toStoreItem } from "@/src/services/itemDataService";
import { logger } from "@/src/utils/logger";
export const syndicateSacrificeController: RequestHandler = async (request, response) => {
const accountId = await getAccountIdForRequest(request);
const inventory = await getInventory(accountId);
const data = getJSONfromString<ISyndicateSacrificeRequest>(String(request.body));
let syndicate = inventory.Affiliations.find(x => x.Tag == data.AffiliationTag);
if (!syndicate) {
syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: data.AffiliationTag, Standing: 0 }) - 1];
}
const res: ISyndicateSacrificeResponse = {
AffiliationTag: data.AffiliationTag,
InventoryChanges: {},
Level: 0, // the new level after the sacrifice
LevelIncrease: 0, // the amount of levels gained from the sacrifice
NewEpisodeReward: false
};
const manifest = ExportSyndicates[data.AffiliationTag];
const isNightwave = manifest.dailyChallenges !== undefined;
const titles = manifest.titles;
const oldLevel = syndicate.Title ?? 0;
const currentStanding = syndicate.Standing ?? 0;
let newLevel = oldLevel;
interface _HandleItem {
sacrifice?: ISyndicateSacrifice;
reward?: {
type: string;
count?: number; // default 1
}
}
const needProcess: _HandleItem[] = [];
if (!syndicate.Initiated) {
needProcess.push({
sacrifice: manifest.initiationSacrifice,
reward: manifest.initiationReward ? { type: manifest.initiationReward } : undefined,
});
syndicate.Initiated = true;
}
if (titles == undefined) {
// ummm then just trust what the client says?
newLevel = res.Level = data.SacrificeLevel;
res.LevelIncrease = data.SacrificeLevel - oldLevel;
} else {
titles.filter(x => x.level > oldLevel && x.minStanding <= currentStanding).forEach(x => {
if (x.level > newLevel) newLevel = x.level;
const item: _HandleItem = {};
if (x.sacrifice) {
item.sacrifice = x.sacrifice;
}
if (x.storeItemReward) {
item.reward = { type: x.storeItemReward, count: 1 };
} else if (x.reward) {
item.reward = { type: toStoreItem(x.reward.ItemType), count: x.reward.ItemCount };
}
if (item.sacrifice || item.reward) {
needProcess.push(item);
}
})
res.Level = newLevel;
res.LevelIncrease = newLevel - oldLevel;
}
for (const item of needProcess) {
if (item.sacrifice) {
const changes = updateCurrency(inventory, item.sacrifice.credits, false);
const miscItemChanges = item.sacrifice.items.map(x => ({
ItemType: x.ItemType,
ItemCount: x.ItemCount * -1
}));
addMiscItems(inventory, miscItemChanges);
if (res.InventoryChanges.MiscItems === undefined) {
res.InventoryChanges.MiscItems = [];
}
res.InventoryChanges.MiscItems.push(...miscItemChanges);
combineInventoryChanges(res.InventoryChanges, changes);
}
if (item.reward) {
const rewardChanges = await handleStoreItemAcquisition(item.reward.type, inventory, item.reward.count ?? 1);
if (isNightwave && Object.keys(rewardChanges.InventoryChanges).length == 0) {
logger.debug(`syndicate sacrifice reward did not seem to get added, giving 50 creds instead`);
const syndicateCredsItemType = manifest.titles![0].reward!.ItemType;
rewardChanges.InventoryChanges.MiscItems = [{ ItemType: syndicateCredsItemType, ItemCount: 50 }];
addMiscItems(inventory, rewardChanges.InventoryChanges.MiscItems);
}
combineInventoryChanges(res.InventoryChanges, rewardChanges.InventoryChanges);
}
}
if (isNightwave) {
res.NewEpisodeReward = needProcess.length > 0;
} else {
manifest.favours.filter(x => x.rankUpReward && x.requiredLevel <= newLevel).forEach(x => {
syndicate.FreeFavorsEarned ??= [];
if (!syndicate.FreeFavorsEarned.includes(x.requiredLevel)) {
syndicate.FreeFavorsEarned.push(x.requiredLevel);
}
})
}
syndicate.Title = newLevel;
await inventory.save();
response.json(res);
};
interface ISyndicateSacrificeRequest {
AffiliationTag: string;
SacrificeLevel: number;
AllowMultiple: boolean;
}
interface ISyndicateSacrificeResponse {
AffiliationTag: string;
Level: number;
LevelIncrease: number;
InventoryChanges: IInventoryChanges;
NewEpisodeReward: boolean;
}