SpaceNinjaServer/src/controllers/api/upgradesController.ts
Sainan 380f0662a4
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fix: don't try to subtract MiscItems for polarity swap (#1633)
Closes #1620

Reviewed-on: #1633
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-04-15 06:16:07 -07:00

164 lines
7.9 KiB
TypeScript

import { RequestHandler } from "express";
import { IUpgradesRequest } from "@/src/types/requestTypes";
import {
ArtifactPolarity,
IEquipmentDatabase,
EquipmentFeatures,
IAbilityOverride
} from "@/src/types/inventoryTypes/commonInventoryTypes";
import { IInventoryClient, IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { addMiscItems, addRecipes, getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getRecipeByResult } from "@/src/services/itemDataService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { addInfestedFoundryXP, applyCheatsToInfestedFoundry } from "@/src/services/infestedFoundryService";
import { config } from "@/src/services/configService";
export const upgradesController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = JSON.parse(String(req.body)) as IUpgradesRequest;
const inventory = await getInventory(accountId);
const inventoryChanges: IInventoryChanges = {};
for (const operation of payload.Operations) {
if (
operation.UpgradeRequirement == "/Lotus/Types/Items/MiscItems/ModSlotUnlocker" ||
operation.UpgradeRequirement == "/Lotus/Types/Items/MiscItems/CustomizationSlotUnlocker"
) {
updateCurrency(inventory, 10, true);
} else if (
operation.OperationType != "UOT_SWAP_POLARITY" &&
operation.OperationType != "UOT_ABILITY_OVERRIDE"
) {
if (!operation.UpgradeRequirement) {
throw new Error(`${operation.OperationType} operation should be free?`);
}
addMiscItems(inventory, [
{
ItemType: operation.UpgradeRequirement,
ItemCount: -1
} satisfies IMiscItem
]);
}
if (operation.OperationType == "UOT_ABILITY_OVERRIDE") {
console.assert(payload.ItemCategory == "Suits");
const suit = inventory.Suits.id(payload.ItemId.$oid)!;
let newAbilityOverride: IAbilityOverride | undefined;
let totalPercentagePointsConsumed = 0;
if (operation.UpgradeRequirement != "") {
newAbilityOverride = {
Ability: operation.UpgradeRequirement,
Index: operation.PolarizeSlot
};
const recipe = getRecipeByResult(operation.UpgradeRequirement)!;
for (const ingredient of recipe.ingredients) {
totalPercentagePointsConsumed += ingredient.ItemCount / 10;
if (!config.infiniteHelminthMaterials) {
inventory.InfestedFoundry!.Resources!.find(x => x.ItemType == ingredient.ItemType)!.Count -=
ingredient.ItemCount;
}
}
}
for (const entry of operation.PolarityRemap) {
suit.Configs[entry.Slot] ??= {};
suit.Configs[entry.Slot].AbilityOverride = newAbilityOverride;
}
const recipeChanges = addInfestedFoundryXP(inventory.InfestedFoundry!, totalPercentagePointsConsumed * 8);
addRecipes(inventory, recipeChanges);
inventoryChanges.Recipes = recipeChanges;
inventoryChanges.InfestedFoundry = inventory.toJSON<IInventoryClient>().InfestedFoundry;
applyCheatsToInfestedFoundry(inventoryChanges.InfestedFoundry!);
} else
switch (operation.UpgradeRequirement) {
case "/Lotus/Types/Items/MiscItems/OrokinReactor":
case "/Lotus/Types/Items/MiscItems/OrokinCatalyst": {
const item = inventory[payload.ItemCategory].id(payload.ItemId.$oid)!;
item.Features ??= 0;
item.Features |= EquipmentFeatures.DOUBLE_CAPACITY;
break;
}
case "/Lotus/Types/Items/MiscItems/UtilityUnlocker":
case "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker": {
const item = inventory[payload.ItemCategory].id(payload.ItemId.$oid)!;
item.Features ??= 0;
item.Features |= EquipmentFeatures.UTILITY_SLOT;
break;
}
case "/Lotus/Types/Items/MiscItems/HeavyWeaponCatalyst": {
console.assert(payload.ItemCategory == "SpaceGuns");
const item = inventory[payload.ItemCategory].id(payload.ItemId.$oid)!;
item.Features ??= 0;
item.Features |= EquipmentFeatures.GRAVIMAG_INSTALLED;
break;
}
case "/Lotus/Types/Items/MiscItems/WeaponPrimaryArcaneUnlocker":
case "/Lotus/Types/Items/MiscItems/WeaponSecondaryArcaneUnlocker":
case "/Lotus/Types/Items/MiscItems/WeaponMeleeArcaneUnlocker":
case "/Lotus/Types/Items/MiscItems/WeaponAmpArcaneUnlocker": {
const item = inventory[payload.ItemCategory].id(payload.ItemId.$oid)!;
item.Features ??= 0;
item.Features |= EquipmentFeatures.ARCANE_SLOT;
break;
}
case "/Lotus/Types/Items/MiscItems/ValenceAdapter": {
const item = inventory[payload.ItemCategory].id(payload.ItemId.$oid)!;
item.Features ??= 0;
item.Features |= EquipmentFeatures.VALENCE_SWAP;
break;
}
case "/Lotus/Types/Items/MiscItems/Forma":
case "/Lotus/Types/Items/MiscItems/FormaUmbra":
case "/Lotus/Types/Items/MiscItems/FormaAura":
case "/Lotus/Types/Items/MiscItems/FormaStance": {
const item = inventory[payload.ItemCategory].id(payload.ItemId.$oid)!;
item.XP = 0;
setSlotPolarity(item, operation.PolarizeSlot, operation.PolarizeValue);
item.Polarized ??= 0;
item.Polarized += 1;
break;
}
case "/Lotus/Types/Items/MiscItems/ModSlotUnlocker": {
const item = inventory[payload.ItemCategory].id(payload.ItemId.$oid)!;
item.ModSlotPurchases ??= 0;
item.ModSlotPurchases += 1;
break;
}
case "/Lotus/Types/Items/MiscItems/CustomizationSlotUnlocker": {
const item = inventory[payload.ItemCategory].id(payload.ItemId.$oid)!;
item.CustomizationSlotPurchases ??= 0;
item.CustomizationSlotPurchases += 1;
break;
}
case "": {
console.assert(operation.OperationType == "UOT_SWAP_POLARITY");
const item = inventory[payload.ItemCategory].id(payload.ItemId.$oid)!;
for (let i = 0; i != operation.PolarityRemap.length; ++i) {
if (operation.PolarityRemap[i].Slot != i) {
setSlotPolarity(item, i, operation.PolarityRemap[i].Value);
}
}
break;
}
default:
throw new Error("Unsupported upgrade: " + operation.UpgradeRequirement);
}
}
await inventory.save();
res.json({ InventoryChanges: inventoryChanges });
};
const setSlotPolarity = (item: IEquipmentDatabase, slot: number, polarity: ArtifactPolarity): void => {
item.Polarity ??= [];
const entry = item.Polarity.find(entry => entry.Slot == slot);
if (entry) {
entry.Value = polarity;
} else {
item.Polarity.push({ Slot: slot, Value: polarity });
}
};