SpaceNinjaServer/src/controllers/api/getGuildDojoController.ts
Sainan 4937cf7f59
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fix: handle refresh request for a single dojo component (#1136)
Reviewed-on: #1136
2025-03-09 11:16:17 -07:00

34 lines
1.0 KiB
TypeScript

import { RequestHandler } from "express";
import { Types } from "mongoose";
import { Guild } from "@/src/models/guildModel";
import { getDojoClient } from "@/src/services/guildService";
export const getGuildDojoController: RequestHandler = async (req, res) => {
const guildId = req.query.guildId as string;
const guild = await Guild.findOne({ _id: guildId });
if (!guild) {
res.status(404).end();
return;
}
// Populate dojo info if not present
if (guild.DojoComponents.length == 0) {
guild.DojoComponents.push({
_id: new Types.ObjectId(),
pf: "/Lotus/Levels/ClanDojo/DojoHall.level",
ppf: "",
CompletionTime: new Date(Date.now()),
DecoCapacity: 600
});
await guild.save();
}
const payload: IGetGuildDojoRequest = req.body ? (JSON.parse(String(req.body)) as IGetGuildDojoRequest) : {};
res.json(await getDojoClient(guild, 0, payload.ComponentId));
};
interface IGetGuildDojoRequest {
ComponentId?: string;
}