import { config } from "@/src/services/configService"; import { getDojoClient, getGuildForRequestEx, hasAccessToDojo, hasGuildPermission } from "@/src/services/guildService"; import { getInventory } from "@/src/services/inventoryService"; import { getAccountIdForRequest } from "@/src/services/loginService"; import { GuildPermission } from "@/src/types/guildTypes"; import { RequestHandler } from "express"; export const queueDojoComponentDestructionController: RequestHandler = async (req, res) => { const accountId = await getAccountIdForRequest(req); const inventory = await getInventory(accountId, "GuildId LevelKeys"); const guild = await getGuildForRequestEx(req, inventory); if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Architect))) { res.json({ DojoRequestStatus: -1 }); return; } const componentId = req.query.componentId as string; guild.DojoComponents.id(componentId)!.DestructionTime = new Date( (Math.trunc(Date.now() / 1000) + (config.fastDojoRoomDestruction ? 5 : 2 * 3600)) * 1000 ); await guild.save(); res.json(await getDojoClient(guild, 0, componentId)); };