import { RequestHandler } from "express"; import { getAccountIdForRequest } from "@/src/services/loginService"; import { addMiscItems, getInventory } from "@/src/services/inventoryService"; import { getJSONfromString } from "@/src/helpers/stringHelpers"; import { createUnveiledRivenFingerprint, randomiseRivenStats, RivenFingerprint } from "@/src/helpers/rivenHelper"; import { ExportUpgrades } from "warframe-public-export-plus"; import { IOid } from "@/src/types/commonTypes"; export const rerollRandomModController: RequestHandler = async (req, res) => { const accountId = await getAccountIdForRequest(req); const request = getJSONfromString(String(req.body)); if ("ItemIds" in request) { const inventory = await getInventory(accountId, "Upgrades MiscItems"); const changes: IChange[] = []; let totalKuvaCost = 0; request.ItemIds.forEach(itemId => { const upgrade = inventory.Upgrades.id(itemId)!; const fingerprint = JSON.parse(upgrade.UpgradeFingerprint!) as RivenFingerprint; if ("challenge" in fingerprint) { upgrade.UpgradeFingerprint = JSON.stringify( createUnveiledRivenFingerprint(ExportUpgrades[upgrade.ItemType]) ); } else { fingerprint.rerolls ??= 0; const kuvaCost = fingerprint.rerolls < rerollCosts.length ? rerollCosts[fingerprint.rerolls] : 3500; totalKuvaCost += kuvaCost; addMiscItems(inventory, [ { ItemType: "/Lotus/Types/Items/MiscItems/Kuva", ItemCount: kuvaCost * -1 } ]); fingerprint.rerolls++; upgrade.UpgradeFingerprint = JSON.stringify(fingerprint); randomiseRivenStats(ExportUpgrades[upgrade.ItemType], fingerprint); upgrade.PendingRerollFingerprint = JSON.stringify(fingerprint); } changes.push({ ItemId: { $oid: request.ItemIds[0] }, UpgradeFingerprint: upgrade.UpgradeFingerprint, PendingRerollFingerprint: upgrade.PendingRerollFingerprint }); }); await inventory.save(); res.json({ changes: changes, cost: totalKuvaCost }); } else { const inventory = await getInventory(accountId, "Upgrades"); const upgrade = inventory.Upgrades.id(request.ItemId)!; if (request.CommitReroll && upgrade.PendingRerollFingerprint) { upgrade.UpgradeFingerprint = upgrade.PendingRerollFingerprint; } upgrade.PendingRerollFingerprint = undefined; await inventory.save(); res.send(upgrade.UpgradeFingerprint); } }; type RerollRandomModRequest = LetsGoGamblingRequest | AwDangitRequest; interface LetsGoGamblingRequest { ItemIds: string[]; } interface AwDangitRequest { ItemId: string; CommitReroll: boolean; } interface IChange { ItemId: IOid; UpgradeFingerprint?: string; PendingRerollFingerprint?: string; } const rerollCosts = [900, 1000, 1200, 1400, 1700, 2000, 2350, 2750, 3150];