// Chinese translation by meb154 & bishan178 dict = { general_inventoryUpdateNote: `注意:此处所做的更改只有在游戏同步仓库后才会生效。您可以通过访问星图来触发仓库更新。`, general_addButton: `添加`, general_bulkActions: `批量操作`, code_loginFail: `登录失败。请检查邮箱和密码。`, code_regFail: `注册失败。账号已存在。`, code_nonValidAuthz: `您的登录凭证已失效。`, code_changeNameConfirm: `您想将账户名称更改为什么?`, code_deleteAccountConfirm: `确定要删除账户 |DISPLAYNAME| (|EMAIL|) 吗?此操作不可撤销。`, code_archgun: `空战`, code_melee: `近战`, code_pistol: `手枪`, code_rifle: `步枪`, code_shotgun: `霰弹枪`, code_kitgun: `组合枪`, code_zaw: `自制近战`, code_moteAmp: `微尘增幅器`, code_amp: `增幅器`, code_kDrive: `K式悬浮板`, code_legendaryCore: `传奇核心`, code_traumaticPeculiar: `创伤怪奇`, code_starter: `|MOD|(有瑕疵的)`, code_badItem: `(Imposter)`, code_maxRank: `满级`, code_rename: `重命名`, code_renamePrompt: `输入新的自定义名称:`, code_remove: `移除`, code_addItemsConfirm: `确定要向账户添加 |COUNT| 件物品吗?`, code_succRankUp: `等级已提升`, code_noEquipmentToRankUp: `没有可升级的装备。`, code_succAdded: `已成功添加。`, code_succRemoved: `已成功移除。`, code_buffsNumber: `增益数量`, code_cursesNumber: `负面数量`, code_rerollsNumber: `洗卡次数`, code_viewStats: `查看属性`, code_rank: `等级`, code_rankUp: `等级提升`, code_rankDown: `等级下降`, code_count: `数量`, code_focusAllUnlocked: `所有专精学派均已解锁。`, code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`, code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`, code_succImport: `导入成功。`, code_gild: `镀金`, code_moa: `恐鸟`, code_zanuka: `猎犬`, code_stage: `阶段`, code_complete: `完成`, code_nextStage: `下一阶段`, code_prevStage: `上一阶段`, code_reset: `重置`, code_setInactive: `使任务处于未激活状态`, code_completed: `已完成`, code_active: `正在执行`, code_pigment: `颜料`, code_mature: `成长并战备`, code_unmature: `逆转衰老基因`, login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)。`, login_emailLabel: `电子邮箱`, login_passwordLabel: `密码`, login_loginButton: `登录`, login_registerButton: `注册账号`, navbar_logout: `退出登录`, navbar_renameAccount: `重命名账户`, navbar_deleteAccount: `删除账户`, navbar_inventory: `仓库`, navbar_mods: `Mods`, navbar_quests: `任务`, navbar_cheats: `作弊选项`, navbar_import: `导入`, inventory_addItems: `添加物品`, inventory_suits: `战甲`, inventory_longGuns: `主要武器`, inventory_pistols: `次要武器`, inventory_melee: `近战武器`, inventory_spaceSuits: `Archwings`, inventory_spaceGuns: `Archwing主武器`, inventory_spaceMelee: `Archwing近战武器`, inventory_mechSuits: `殁世机甲`, inventory_sentinels: `守护`, inventory_sentinelWeapons: `守护武器`, inventory_operatorAmps: `增幅器`, inventory_hoverboards: `K式悬浮板`, inventory_moaPets: `恐鸟`, inventory_kubrowPets: `动物同伴`, inventory_evolutionProgress: `灵化之源进度`, inventory_bulkAddSuits: `添加缺失战甲`, inventory_bulkAddWeapons: `添加缺失武器`, inventory_bulkAddSpaceSuits: `添加缺失Archwing`, inventory_bulkAddSpaceWeapons: `添加缺失Archwing武器`, inventory_bulkAddSentinels: `添加缺失守护`, inventory_bulkAddSentinelWeapons: `添加缺失守护武器`, inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源`, inventory_bulkRankUpSuits: `所有战甲升满级`, inventory_bulkRankUpWeapons: `所有武器升满级`, inventory_bulkRankUpSpaceSuits: `所有Archwing升满级`, inventory_bulkRankUpSpaceWeapons: `所有Archwing武器升满级`, inventory_bulkRankUpSentinels: `所有守护升满级`, inventory_bulkRankUpSentinelWeapons: `所有守护武器升满级`, inventory_bulkRankUpEvolutionProgress: `所有灵化之源最大等级`, inventory_Boosters: `加成器`, quests_list: `任务`, quests_completeAll: `完成所有任务`, quests_resetAll: `重置所有任务`, quests_giveAll: `授予所有任务`, currency_RegularCredits: `现金`, currency_PremiumCredits: `白金`, currency_FusionPoints: `内融核心`, currency_PrimeTokens: `御品阿耶`, currency_owned: `当前拥有 |COUNT|。`, powersuit_archonShardsLabel: `执刑官源力石槽位`, powersuit_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`, powersuit_archonShardsDescription2: `请注意, 在加载时, 每个执政官源力石都需要一定的时间来生效。`, mods_addRiven: `添加裂罅MOD`, mods_fingerprint: `印记`, mods_fingerprintHelp: `需要印记相关的帮助?`, mods_rivens: `裂罅MOD`, mods_mods: `Mods`, mods_addMissingUnrankedMods: `添加所有缺失的Mods`, mods_removeUnranked: `删除所有未升级的Mods`, mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`, cheats_administratorRequirement: `您必须是管理员才能使用此功能。要成为管理员,请将 |DISPLAYNAME| 添加到 config.json 的 administratorNames 中。`, cheats_server: `服务器`, cheats_skipTutorial: `跳过教程`, cheats_skipAllDialogue: `跳过所有对话`, cheats_unlockAllScans: `解锁所有扫描`, cheats_unlockAllMissions: `解锁所有任务`, cheats_infiniteCredits: `无限现金`, cheats_infinitePlatinum: `无限白金`, cheats_infiniteEndo: `无限内融核心`, cheats_infiniteRegalAya: `无限御品阿耶`, cheats_infiniteHelminthMaterials: `无限Helminth材料`, cheats_claimingBlueprintRefundsIngredients: `取消蓝图制造时返还材料`, cheats_dontSubtractVoidTraces: `虚空光体无消耗`, cheats_dontSubtractConsumables: `消耗物品使用时无损耗`, cheats_unlockAllShipFeatures: `解锁所有飞船功能`, cheats_unlockAllShipDecorations: `解锁所有飞船装饰`, cheats_unlockAllFlavourItems: `解锁所有装饰物品`, cheats_unlockAllSkins: `解锁所有外观`, cheats_unlockAllCapturaScenes: `解锁所有Captura场景`, cheats_unlockAllDecoRecipes: `解锁所有道场配方`, cheats_universalPolarityEverywhere: `全局万用极性`, cheats_unlockDoubleCapacityPotatoesEverywhere: `全物品自带Orokin反应堆`, cheats_unlockExilusEverywhere: `全物品自带适配器`, cheats_unlockArcanesEverywhere: `全物品自带赋能适配器`, cheats_noDailyStandingLimits: `无每日声望限制`, cheats_noDailyFocusLimit: `指挥官专精无每日获取上限`, cheats_noArgonCrystalDecay: `氩结晶无衰变`, cheats_noMasteryRankUpCooldown: `段位考核无冷却时间`, cheats_noVendorPurchaseLimits: `商城或商人无购买限制`, cheats_noDeathMarks: `无死亡标记(不会被 Stalker/Grustrag 三霸/Zanuka 猎人等标记)`, cheats_noKimCooldowns: `无 KIM 冷却时间`, cheats_syndicateMissionsRepeatable: `集团任务可重复`, cheats_instantFinishRivenChallenge: `立即完成裂罅挑战`, cheats_instantResourceExtractorDrones: `即时资源采集无人机`, cheats_noResourceExtractorDronesDamage: `资源提取器不会损毁`, cheats_skipClanKeyCrafting: `跳过氏族钥匙制作, 进入道场无需氏族钥匙`, cheats_noDojoRoomBuildStage: `无视道场房间建造阶段`, cheats_noDojoDecoBuildStage: `道场装饰建造立即完成`, cheats_fastDojoRoomDestruction: `快速拆除道场房间`, cheats_noDojoResearchCosts: `无视道场研究消耗`, cheats_noDojoResearchTime: `无视道场研究时间`, cheats_fastClanAscension: `快速升级氏族`, cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`, cheats_nightwaveStandingMultiplier: `午夜电波声望倍率`, cheats_saveSettings: `保存设置`, cheats_account: `账户`, cheats_unlockAllFocusSchools: `解锁所有专精学派`, cheats_helminthUnlockAll: `完全升级Helminth`, cheats_intrinsicsUnlockAll: `所有内源之力最大等级`, cheats_changeSupportedSyndicate: `支持的集团`, cheats_changeButton: `更改`, cheats_none: `无`, import_importNote: `您可以在此处提供完整或部分库存响应(客户端表示)。支持的所有字段将被覆盖到您的账户中。`, import_submit: `提交`, upgrade_Equilibrium: `+|VAL|% 能量 来自生命球, +|VAL|% 生命 来自能量球`, upgrade_MeleeCritDamage: `+|VAL|% 近战暴击伤害`, upgrade_PrimaryStatusChance: `+|VAL|% 主武器触发几率`, upgrade_SecondaryCritChance: `+|VAL|% 次要武器暴击几率`, upgrade_WarframeAbilityDuration: `+|VAL|% 技能持续时间`, upgrade_WarframeAbilityStrength: `+|VAL|% 技能强度`, upgrade_WarframeArmourMax: `+|VAL| 护甲`, upgrade_WarframeBlastProc: `施加爆炸状态时,护盾 +|VAL|`, upgrade_WarframeCastingSpeed: `+|VAL|% 施放速度`, upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀状态影响的敌人 +|VAL|% 技能伤害`, upgrade_WarframeCorrosiveStack: `腐蚀状态最大堆叠数 +|VAL|`, upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (500能量以上翻倍)`, upgrade_WarframeElectricDamage: `+|VAL1|% 主武器伤害效果 (+|VAL2|% 每附加一个碎片)`, upgrade_WarframeElectricDamageBoost: `对受电能状态影响的敌人 +|VAL|% 技能伤害`, upgrade_WarframeEnergyMax: `+|VAL| 最大能量`, upgrade_WarframeGlobeEffectEnergy: `+|VAL|% 能量球效果`, upgrade_WarframeGlobeEffectHealth: `+|VAL|% 生命球效果`, upgrade_WarframeHealthMax: `+|VAL| 生命`, upgrade_WarframeHPBoostFromImpact: `每个被爆炸伤害击杀的敌人,补充 |VAL1|生命 (最大 |VAL2| 生命)`, upgrade_WarframeParkourVelocity: `+|VAL|% 跑酷速度`, upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人 +|VAL|% 技能伤害`, upgrade_WarframeRegen: `+|VAL| 生命再生/s`, upgrade_WarframeShieldMax: `+|VAL| 护盾`, upgrade_WarframeStartingEnergy: `+|VAL|% 能量出生时`, upgrade_WarframeToxinDamage: `+|VAL|% 毒素伤害效果`, upgrade_WarframeToxinHeal: `+|VAL| 生命 对毒素状态的敌人造成伤害时`, upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加|VAL1|% 次要武器暴击几率 (最大 |VAL2|%)`, upgrade_AvatarAbilityRange: `+7.5% 技能范围`, upgrade_AvatarAbilityEfficiency: `+5% 技能效率`, upgrade_AvatarEnergyRegen: `+0.5 能量再生/秒`, upgrade_AvatarEnemyRadar: `+5米 敌方雷达`, upgrade_AvatarLootRadar: `+7米 战利品雷达`, upgrade_WeaponAmmoMax: `+15% 弹药最大容量`, upgrade_EnemyArmorReductionAura: `-3% 敌方护甲`, upgrade_OnExecutionAmmo: `怜悯之击 100% 补充主次要武器弹匣`, upgrade_OnExecutionHealthDrop: `怜悯之击 100% 几率 掉落生命球`, upgrade_OnExecutionEnergyDrop: `怜悯之击 50% 几率 掉落生命球`, upgrade_OnFailHackReset: `+50% 在入侵失败时重试`, upgrade_DamageReductionOnHack: `入侵时,+75% 伤害减免`, upgrade_OnExecutionReviveCompanion: `怜悯之击 减少同伴复苏时间 15秒`, upgrade_OnExecutionParkourSpeed: `怜悯之击 15秒内 +60% 跑酷速度`, upgrade_AvatarTimeLimitIncrease: `增加入侵限制时间`, upgrade_ElectrifyOnHack: `入侵时震慑20米之内的敌人`, upgrade_OnExecutionTerrify: `怜悯之击 50% 几率让 15米 以内的敌人恐慌`, upgrade_OnHackLockers: `入侵后解锁20米内的5个储物柜`, upgrade_OnExecutionBlind: `怜悯之击 致盲18米之内的敌人`, upgrade_OnExecutionDrainPower: `怜悯之击会使下一个技能有100%的机会获得+50%的技能强度`, upgrade_OnHackSprintSpeed: `入侵后+75%冲刺速度,持续15秒`, upgrade_SwiftExecute: `怜悯之击速度提升50%`, upgrade_OnHackInvis: `入侵后隐身15秒`, prettier_sucks_ass: `` };