chore: remove console logs #922

Merged
OrdisPrime merged 1 commits from remove-console-logs into main 2025-02-07 04:53:27 -08:00
5 changed files with 4 additions and 12 deletions

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@ -10,7 +10,6 @@ import { RequestHandler } from "express";
export const giveKeyChainTriggeredMessageController: RequestHandler = async (req, res) => { export const giveKeyChainTriggeredMessageController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req); const accountId = await getAccountIdForRequest(req);
const keyChainInfo = JSON.parse((req.body as Buffer).toString()) as IKeyChainRequest; const keyChainInfo = JSON.parse((req.body as Buffer).toString()) as IKeyChainRequest;
console.log(keyChainInfo);
const keyChainMessage = getKeyChainMessage(keyChainInfo); const keyChainMessage = getKeyChainMessage(keyChainInfo);
@ -25,8 +24,7 @@ export const giveKeyChainTriggeredMessageController: RequestHandler = async (req
r: false r: false
} satisfies IMessage; } satisfies IMessage;
const savedMessages = await createMessage(accountId, [message]); await createMessage(accountId, [message]);
console.log("savedMessages", savedMessages);
const inventory = await getInventory(accountId, "QuestKeys"); const inventory = await getInventory(accountId, "QuestKeys");
updateQuestStage(inventory, keyChainInfo, { m: true }); updateQuestStage(inventory, keyChainInfo, { m: true });

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@ -8,9 +8,6 @@ export const setActiveQuestController: RequestHandler<
undefined, undefined,
{ quest: string | undefined } { quest: string | undefined }
> = async (req, res) => { > = async (req, res) => {
console.log("req params", JSON.stringify(req.params, null, 2));
console.log("req query", JSON.stringify(req.query, null, 2));
console.log("req body", JSON.stringify(req.body, null, 2));
const accountId = await getAccountIdForRequest(req); const accountId = await getAccountIdForRequest(req);
const quest = req.query.quest; const quest = req.query.quest;

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@ -5,8 +5,8 @@ const updateSessionGetController: RequestHandler = (_req, res) => {
res.json({}); res.json({});
}; };
const updateSessionPostController: RequestHandler = (_req, res) => { const updateSessionPostController: RequestHandler = (_req, res) => {
console.log("UpdateSessions POST Request:", JSON.parse(String(_req.body))); //console.log("UpdateSessions POST Request:", JSON.parse(String(_req.body)));
console.log("ReqID:", _req.query.sessionId as string); //console.log("ReqID:", _req.query.sessionId as string);
updateSession(_req.query.sessionId as string, String(_req.body)); updateSession(_req.query.sessionId as string, String(_req.body));
res.json({}); res.json({});
}; };

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@ -217,7 +217,7 @@ export const addMissionRewards = async (
const MissionRewards = getRandomMissionDrops(rewardInfo).map(drop => { const MissionRewards = getRandomMissionDrops(rewardInfo).map(drop => {
return { StoreItem: drop.type, ItemCount: drop.itemCount }; return { StoreItem: drop.type, ItemCount: drop.itemCount };
}); });
console.log("random mission drops:", MissionRewards); logger.debug("random mission drops:", MissionRewards);
const inventoryChanges: IInventoryChanges = {}; const inventoryChanges: IInventoryChanges = {};
let missionCompletionCredits = 0; let missionCompletionCredits = 0;
@ -339,12 +339,10 @@ function getRandomMissionDrops(RewardInfo: IRewardInfo): IRngResult[] {
}); });
if (region.cacheRewardManifest && RewardInfo.EnemyCachesFound) { if (region.cacheRewardManifest && RewardInfo.EnemyCachesFound) {
console.log("cache rewards", RewardInfo.EnemyCachesFound);
const deck = ExportRewards[region.cacheRewardManifest]; const deck = ExportRewards[region.cacheRewardManifest];
for (let rotation = 0; rotation != RewardInfo.EnemyCachesFound; ++rotation) { for (let rotation = 0; rotation != RewardInfo.EnemyCachesFound; ++rotation) {
const drop = getRandomRewardByChance(deck[rotation]); const drop = getRandomRewardByChance(deck[rotation]);
if (drop) { if (drop) {
console.log("cache drop", drop);
drops.push(drop); drops.push(drop);
} }
} }

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@ -28,7 +28,6 @@ export const updateQuestKey = (
throw new Error(`quest key ${questKeyUpdate[0].ItemType} not found`); throw new Error(`quest key ${questKeyUpdate[0].ItemType} not found`);
} }
console.log(questKeyUpdate[0]);
inventory.QuestKeys[questKeyIndex] = questKeyUpdate[0]; inventory.QuestKeys[questKeyIndex] = questKeyUpdate[0];
if (questKeyUpdate[0].Completed) { if (questKeyUpdate[0].Completed) {