chore: get rid of instances of markModified #908
@ -906,7 +906,6 @@ export const addShipDecorations = (
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        if (itemIndex !== -1) {
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					        if (itemIndex !== -1) {
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            ShipDecorations[itemIndex].ItemCount += ItemCount;
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					            ShipDecorations[itemIndex].ItemCount += ItemCount;
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            inventory.markModified(`ShipDecorations.${itemIndex}.ItemCount`);
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        } else {
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					        } else {
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            ShipDecorations.push({ ItemCount, ItemType });
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					            ShipDecorations.push({ ItemCount, ItemType });
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        }
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					        }
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@ -921,7 +920,6 @@ export const addConsumables = (inventory: TInventoryDatabaseDocument, itemsArray
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        if (itemIndex !== -1) {
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					        if (itemIndex !== -1) {
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            Consumables[itemIndex].ItemCount += ItemCount;
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					            Consumables[itemIndex].ItemCount += ItemCount;
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            inventory.markModified(`Consumables.${itemIndex}.ItemCount`);
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        } else {
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					        } else {
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            Consumables.push({ ItemCount, ItemType });
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					            Consumables.push({ ItemCount, ItemType });
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        }
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					        }
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@ -967,7 +965,6 @@ export const addRecipes = (inventory: TInventoryDatabaseDocument, itemsArray: IT
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        if (itemIndex !== -1) {
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					        if (itemIndex !== -1) {
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            Recipes[itemIndex].ItemCount += ItemCount;
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					            Recipes[itemIndex].ItemCount += ItemCount;
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            inventory.markModified(`Recipes.${itemIndex}.ItemCount`);
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        } else {
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					        } else {
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            Recipes.push({ ItemCount, ItemType });
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					            Recipes.push({ ItemCount, ItemType });
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        }
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					        }
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@ -1006,7 +1003,6 @@ export const addFusionTreasures = (
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        if (itemIndex !== -1) {
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					        if (itemIndex !== -1) {
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            FusionTreasures[itemIndex].ItemCount += ItemCount;
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					            FusionTreasures[itemIndex].ItemCount += ItemCount;
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            inventory.markModified(`FusionTreasures.${itemIndex}.ItemCount`);
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        } else {
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					        } else {
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            FusionTreasures.push({ ItemCount, ItemType, Sockets });
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					            FusionTreasures.push({ ItemCount, ItemType, Sockets });
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        }
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					        }
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@ -1077,7 +1073,6 @@ export const addChallenges = (
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        if (itemIndex !== -1) {
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					        if (itemIndex !== -1) {
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            category[itemIndex].Progress += Progress;
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					            category[itemIndex].Progress += Progress;
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            inventory.markModified(`ChallengeProgress.${itemIndex}.ItemCount`);
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        } else {
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					        } else {
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            category.push({ Name, Progress });
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					            category.push({ Name, Progress });
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        }
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					        }
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@ -1105,7 +1100,6 @@ export const addBooster = (ItemType: string, time: number, inventory: TInventory
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    if (itemIndex !== -1) {
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					    if (itemIndex !== -1) {
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        const existingBooster = Boosters[itemIndex];
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					        const existingBooster = Boosters[itemIndex];
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        existingBooster.ExpiryDate = Math.max(existingBooster.ExpiryDate, currentTime) + time;
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					        existingBooster.ExpiryDate = Math.max(existingBooster.ExpiryDate, currentTime) + time;
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        inventory.markModified(`Boosters.${itemIndex}.ExpiryDate`);
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    } else {
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					    } else {
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        Boosters.push({ ItemType, ExpiryDate: currentTime + time });
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					        Boosters.push({ ItemType, ExpiryDate: currentTime + time });
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    }
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					    }
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