fix: adjust mission update controller to add xp when aborting mission. #864
@ -8,7 +8,7 @@ import {
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    calculateFinalCredits
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					    calculateFinalCredits
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} from "@/src/services/missionInventoryUpdateService";
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					} from "@/src/services/missionInventoryUpdateService";
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import { getInventory } from "@/src/services/inventoryService";
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					import { getInventory } from "@/src/services/inventoryService";
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import { logger } from "@/src/utils/logger";
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/*
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					/*
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**** INPUT ****
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					**** INPUT ****
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- [ ]  crossPlaySetting
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					- [ ]  crossPlaySetting
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