Fix interface names, add NodeIntro support. #51
@ -1,7 +1,30 @@
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import { updateGeneric } from "@/src/services/inventoryService";
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import { IGenericUpdate } from "@/src/types/genericUpdate";
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import { RequestHandler } from "express";
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import { RequestHandler } from "express";
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const genericUpdateController: RequestHandler = (_req, res) => {
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// TODO: Nightwave evidence submission support is the only thing missing.
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res.json({});
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// TODO: Also, you might want to test this, because I definitely didn't.
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const genericUpdateController: RequestHandler = async (request, response) => {
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const accountId = request.query.accountId as string;
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const [body] = String(request.body).split("\n");
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let reply = {};
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try {
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const update = JSON.parse(body) as IGenericUpdate;
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if (typeof update !== "object") {
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throw new Error("Invalid data format");
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}
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reply = await updateGeneric(update, accountId);
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} catch (err) {
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console.error("Error parsing JSON data:", err);
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}
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// Response support added for when Nightwave is supported below.
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// response.json(reply);
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response.json({});
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};
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};
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export { genericUpdateController };
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export { genericUpdateController };
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@ -1,6 +1,6 @@
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import { RequestHandler } from "express";
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import { RequestHandler } from "express";
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import { missionInventoryUpdate } from "@/src/services/inventoryService";
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import { missionInventoryUpdate } from "@/src/services/inventoryService";
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import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
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import { IMissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
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/*
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/*
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- [ ] crossPlaySetting
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- [ ] crossPlaySetting
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- [ ] rewardsMultiplier
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- [ ] rewardsMultiplier
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@ -25,13 +25,13 @@ import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
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- [ ] hosts
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- [ ] hosts
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- [x] ChallengeProgress
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- [x] ChallengeProgress
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- [ ] SeasonChallengeHistory
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- [ ] SeasonChallengeHistory
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- [ ] PS
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- [ ] PS (Passive anti-cheat data which includes your username, module list, process list, and system name.)
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- [ ] ActiveDojoColorResearch
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- [ ] ActiveDojoColorResearch
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- [ ] RewardInfo
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- [ ] RewardInfo
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- [ ] ReceivedCeremonyMsg
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- [ ] ReceivedCeremonyMsg
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- [ ] LastCeremonyResetDate
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- [ ] LastCeremonyResetDate
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- [ ] MissionPTS
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- [ ] MissionPTS (Used to validate the mission/alive time above.)
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- [ ] RepHash
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- [ ] RepHash (A hash from the replication manager/RepMgr Unknown what it does.)
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- [ ] EndOfMatchUpload
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- [ ] EndOfMatchUpload
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- [ ] ObjectiveReached
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- [ ] ObjectiveReached
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- [ ] FpsAvg
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- [ ] FpsAvg
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@ -42,20 +42,19 @@ import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
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// eslint-disable-next-line @typescript-eslint/no-misused-promises
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// eslint-disable-next-line @typescript-eslint/no-misused-promises
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const missionInventoryUpdateController: RequestHandler = async (req, res) => {
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const missionInventoryUpdateController: RequestHandler = async (req, res) => {
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const [data] = String(req.body).split("\n");
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const id = req.query.accountId as string;
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const id = req.query.accountId as string;
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// TODO - salt check
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const [data] = String(req.body).split("\n");
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try {
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try {
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const parsedData = JSON.parse(data) as MissionInventoryUpdate;
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const parsedData = JSON.parse(data) as IMissionInventoryUpdate;
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if (typeof parsedData !== "object" || parsedData === null) throw new Error("Invalid data format");
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if (typeof parsedData !== "object") throw new Error("Invalid data format");
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await missionInventoryUpdate(parsedData, id);
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await missionInventoryUpdate(parsedData, id);
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} catch (err) {
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} catch (err) {
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console.error("Error parsing JSON data:", err);
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console.error("Error parsing JSON data:", err);
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}
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}
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// TODO - get original response
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// TODO - Return the updated inventory the way the game does it.
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res.json({});
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res.json({});
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};
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};
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@ -1,10 +1,10 @@
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import { Session, FindSessionRequest } from "@/src/types/session";
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import { ISession, IFindSessionRequest } from "@/src/types/session";
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const sessions: Session[] = [];
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const sessions: ISession[] = [];
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function createNewSession(sessionData: Session, Creator: string): Session {
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function createNewSession(sessionData: ISession, Creator: string): ISession {
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const sessionId = getNewSessionID();
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const sessionId = getNewSessionID();
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const newSession: Session = {
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const newSession: ISession = {
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sessionId,
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sessionId,
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creatorId: Creator,
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creatorId: Creator,
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maxPlayers: sessionData.maxPlayers || 4,
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maxPlayers: sessionData.maxPlayers || 4,
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@ -35,15 +35,15 @@ function createNewSession(sessionData: Session, Creator: string): Session {
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return newSession;
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return newSession;
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}
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}
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function getAllSessions(): Session[] {
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function getAllSessions(): ISession[] {
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return sessions;
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return sessions;
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}
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}
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function getSessionByID(sessionId: string): Session | undefined {
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function getSessionByID(sessionId: string): ISession | undefined {
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return sessions.find(session => session.sessionId === sessionId);
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return sessions.find(session => session.sessionId === sessionId);
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}
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}
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function getSession(sessionIdOrRequest: string | FindSessionRequest): any[] {
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function getSession(sessionIdOrRequest: string | IFindSessionRequest): any[] {
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if (typeof sessionIdOrRequest === "string") {
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if (typeof sessionIdOrRequest === "string") {
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const session = sessions.find(session => session.sessionId === sessionIdOrRequest);
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const session = sessions.find(session => session.sessionId === sessionIdOrRequest);
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if (session) {
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if (session) {
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@ -58,10 +58,10 @@ function getSession(sessionIdOrRequest: string | FindSessionRequest): any[] {
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return [];
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return [];
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}
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}
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const request = sessionIdOrRequest as FindSessionRequest;
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const request = sessionIdOrRequest as IFindSessionRequest;
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const matchingSessions = sessions.filter(session => {
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const matchingSessions = sessions.filter(session => {
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for (const key in request) {
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for (const key in request) {
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if (key !== "eloRating" && key !== "queryId" && request[key] !== session[key as keyof Session]) {
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if (key !== "eloRating" && key !== "queryId" && request[key] !== session[key as keyof ISession]) {
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return false;
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return false;
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}
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}
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}
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}
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@ -74,7 +74,7 @@ function getSession(sessionIdOrRequest: string | FindSessionRequest): any[] {
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}));
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}));
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}
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}
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function getSessionByCreatorID(creatorId: string): Session | undefined {
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function getSessionByCreatorID(creatorId: string): ISession | undefined {
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return sessions.find(session => session.creatorId === creatorId);
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return sessions.find(session => session.creatorId === creatorId);
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}
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}
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@ -1,6 +1,12 @@
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import { Model, Schema, Types, model } from "mongoose";
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import { Model, Schema, Types, model } from "mongoose";
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import { FlavourItem, RawUpgrade, MiscItem, IInventoryDatabase, Booster } from "../types/inventoryTypes/inventoryTypes";
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import {
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import { Oid } from "../types/commonTypes";
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IFlavourItem,
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IRawUpgrade,
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IMiscItem,
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IInventoryDatabase,
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IBooster
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} from "../types/inventoryTypes/inventoryTypes";
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import { IOid } from "../types/commonTypes";
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import { ISuitDatabase, ISuitDocument } from "@/src/types/inventoryTypes/SuitTypes";
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import { ISuitDatabase, ISuitDocument } from "@/src/types/inventoryTypes/SuitTypes";
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import { IWeaponDatabase } from "@/src/types/inventoryTypes/weaponTypes";
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import { IWeaponDatabase } from "@/src/types/inventoryTypes/weaponTypes";
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@ -74,7 +80,7 @@ const BoosterSchema = new Schema({
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WeaponSchema.set("toJSON", {
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WeaponSchema.set("toJSON", {
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transform(_document, returnedObject) {
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transform(_document, returnedObject) {
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// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
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// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
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returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies Oid;
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returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies IOid;
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delete returnedObject._id;
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delete returnedObject._id;
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delete returnedObject.__v;
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delete returnedObject.__v;
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}
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}
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@ -130,7 +136,7 @@ const suitSchema = new Schema<ISuitDatabase>({
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suitSchema.set("toJSON", {
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suitSchema.set("toJSON", {
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transform(_document, returnedObject) {
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transform(_document, returnedObject) {
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// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
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// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
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returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies Oid;
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returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies IOid;
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delete returnedObject._id;
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delete returnedObject._id;
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delete returnedObject.__v;
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delete returnedObject.__v;
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}
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}
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@ -338,10 +344,10 @@ type InventoryDocumentProps = {
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LongGuns: Types.DocumentArray<IWeaponDatabase>;
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LongGuns: Types.DocumentArray<IWeaponDatabase>;
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Pistols: Types.DocumentArray<IWeaponDatabase>;
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Pistols: Types.DocumentArray<IWeaponDatabase>;
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Melee: Types.DocumentArray<IWeaponDatabase>;
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Melee: Types.DocumentArray<IWeaponDatabase>;
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FlavourItems: Types.DocumentArray<FlavourItem>;
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FlavourItems: Types.DocumentArray<IFlavourItem>;
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RawUpgrades: Types.DocumentArray<RawUpgrade>;
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RawUpgrades: Types.DocumentArray<IRawUpgrade>;
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MiscItems: Types.DocumentArray<MiscItem>;
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MiscItems: Types.DocumentArray<IMiscItem>;
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Boosters: Types.DocumentArray<Booster>;
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Boosters: Types.DocumentArray<IBooster>;
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};
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};
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type InventoryModelType = Model<IInventoryDatabase, {}, InventoryDocumentProps>;
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type InventoryModelType = Model<IInventoryDatabase, {}, InventoryDocumentProps>;
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@ -1,6 +1,6 @@
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import { Schema, model } from "mongoose";
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import { Schema, model } from "mongoose";
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import { IShip } from "../types/shipTypes";
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import { IShip } from "../types/shipTypes";
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import { Oid } from "../types/commonTypes";
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import { IOid } from "../types/commonTypes";
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const roomSchema = new Schema(
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const roomSchema = new Schema(
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{
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{
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@ -19,7 +19,7 @@ const shipSchema = new Schema({
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shipSchema.set("toJSON", {
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shipSchema.set("toJSON", {
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transform(_document, returnedObject) {
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transform(_document, returnedObject) {
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// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
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// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
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returnedObject.ShipId = { $oid: returnedObject._id.toString() } satisfies Oid;
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returnedObject.ShipId = { $oid: returnedObject._id.toString() } satisfies IOid;
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delete returnedObject._id;
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delete returnedObject._id;
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}
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}
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});
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});
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@ -5,13 +5,18 @@ import { Types } from "mongoose";
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import { ISuitResponse } from "@/src/types/inventoryTypes/SuitTypes";
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import { ISuitResponse } from "@/src/types/inventoryTypes/SuitTypes";
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import { SlotType } from "@/src/types/purchaseTypes";
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import { SlotType } from "@/src/types/purchaseTypes";
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import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes";
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import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes";
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import { ChallengeProgress, FlavourItem, IInventoryDatabaseDocument } from "@/src/types/inventoryTypes/inventoryTypes";
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import {
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import {
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MissionInventoryUpdate,
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IChallengeProgress,
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MissionInventoryUpdateCard,
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IFlavourItem,
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MissionInventoryUpdateGear,
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IInventoryDatabaseDocument
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MissionInventoryUpdateItem
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} from "@/src/types/inventoryTypes/inventoryTypes";
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import {
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|
IMissionInventoryUpdate,
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IMissionInventoryUpdateCard,
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IMissionInventoryUpdateGear,
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IMissionInventoryUpdateItem
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} from "../types/missionInventoryUpdateType";
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} from "../types/missionInventoryUpdateType";
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import { IGenericUpdate } from "../types/genericUpdate";
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const createInventory = async (accountOwnerId: Types.ObjectId) => {
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const createInventory = async (accountOwnerId: Types.ObjectId) => {
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try {
|
try {
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@ -76,6 +81,27 @@ export const updateCurrency = async (price: number, usePremium: boolean, account
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return { [currencyName]: -price };
|
return { [currencyName]: -price };
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};
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};
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// TODO: AffiliationMods support (Nightwave).
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export const updateGeneric = async (data: IGenericUpdate, accountId: string) => {
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const inventory = await getInventory(accountId);
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// Make it an array for easier parsing.
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if (typeof data.NodeIntrosCompleted === "string") {
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data.NodeIntrosCompleted = [data.NodeIntrosCompleted];
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}
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|
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|
// Combine the two arrays into one.
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data.NodeIntrosCompleted = inventory.NodeIntrosCompleted.concat(data.NodeIntrosCompleted);
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|
// Remove duplicate entries.
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const nodes = [...new Set(data.NodeIntrosCompleted)];
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inventory.NodeIntrosCompleted = nodes;
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|
await inventory.save();
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|
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|
return data;
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};
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|
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export type WeaponTypeInternal = "LongGuns" | "Pistols" | "Melee";
|
export type WeaponTypeInternal = "LongGuns" | "Pistols" | "Melee";
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|
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export const addWeapon = async (
|
export const addWeapon = async (
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@ -104,7 +130,7 @@ export const addWeapon = async (
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return changedInventory[weaponType][weaponIndex - 1].toJSON();
|
return changedInventory[weaponType][weaponIndex - 1].toJSON();
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};
|
};
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|
|
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export const addCustomization = async (customizatonName: string, accountId: string): Promise<FlavourItem> => {
|
export const addCustomization = async (customizatonName: string, accountId: string): Promise<IFlavourItem> => {
|
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const inventory = await getInventory(accountId);
|
const inventory = await getInventory(accountId);
|
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|
|
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const flavourItemIndex = inventory.FlavourItems.push({ ItemType: customizatonName }) - 1;
|
const flavourItemIndex = inventory.FlavourItems.push({ ItemType: customizatonName }) - 1;
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@ -114,7 +140,7 @@ export const addCustomization = async (customizatonName: string, accountId: stri
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|
|
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const addGearExpByCategory = (
|
const addGearExpByCategory = (
|
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inventory: IInventoryDatabaseDocument,
|
inventory: IInventoryDatabaseDocument,
|
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gearArray: MissionInventoryUpdateGear[] | undefined,
|
gearArray: IMissionInventoryUpdateGear[] | undefined,
|
||||||
categoryName: "Pistols" | "LongGuns" | "Melee" | "Suits"
|
categoryName: "Pistols" | "LongGuns" | "Melee" | "Suits"
|
||||||
) => {
|
) => {
|
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const category = inventory[categoryName];
|
const category = inventory[categoryName];
|
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@ -132,7 +158,7 @@ const addGearExpByCategory = (
|
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|
|
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const addItemsByCategory = (
|
const addItemsByCategory = (
|
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inventory: IInventoryDatabaseDocument,
|
inventory: IInventoryDatabaseDocument,
|
||||||
itemsArray: (MissionInventoryUpdateItem | MissionInventoryUpdateCard)[] | undefined,
|
itemsArray: (IMissionInventoryUpdateItem | IMissionInventoryUpdateCard)[] | undefined,
|
||||||
categoryName: "RawUpgrades" | "MiscItems"
|
categoryName: "RawUpgrades" | "MiscItems"
|
||||||
) => {
|
) => {
|
||||||
const category = inventory[categoryName];
|
const category = inventory[categoryName];
|
||||||
@ -149,7 +175,7 @@ const addItemsByCategory = (
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: ChallengeProgress[] | undefined) => {
|
const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: IChallengeProgress[] | undefined) => {
|
||||||
const category = inventory.ChallengeProgress;
|
const category = inventory.ChallengeProgress;
|
||||||
|
|
||||||
itemsArray?.forEach(({ Name, Progress }) => {
|
itemsArray?.forEach(({ Name, Progress }) => {
|
||||||
@ -167,19 +193,16 @@ const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: Challe
|
|||||||
const gearKeys = ["Suits", "Pistols", "LongGuns", "Melee"] as const;
|
const gearKeys = ["Suits", "Pistols", "LongGuns", "Melee"] as const;
|
||||||
type GearKeysType = (typeof gearKeys)[number];
|
type GearKeysType = (typeof gearKeys)[number];
|
||||||
|
|
||||||
export const missionInventoryUpdate = async (data: MissionInventoryUpdate, accountId: string): Promise<void> => {
|
export const missionInventoryUpdate = async (data: IMissionInventoryUpdate, accountId: string): Promise<void> => {
|
||||||
const { RawUpgrades, MiscItems, RegularCredits, ChallengeProgress } = data;
|
const { RawUpgrades, MiscItems, RegularCredits, ChallengeProgress } = data;
|
||||||
const inventory = await getInventory(accountId);
|
const inventory = await getInventory(accountId);
|
||||||
|
|
||||||
// TODO - multipliers logic
|
// Gear XP
|
||||||
// credits
|
|
||||||
inventory.RegularCredits += RegularCredits || 0;
|
|
||||||
|
|
||||||
// gear exp
|
|
||||||
gearKeys.forEach((key: GearKeysType) => addGearExpByCategory(inventory, data[key], key));
|
gearKeys.forEach((key: GearKeysType) => addGearExpByCategory(inventory, data[key], key));
|
||||||
|
|
||||||
// other
|
// Other
|
||||||
addItemsByCategory(inventory, RawUpgrades, "RawUpgrades"); // TODO - check mods fusion level
|
// TODO: Ensure mods have a valid fusion level and items have a valid quantity, preferably inside of the functions themselves.
|
||||||
|
addItemsByCategory(inventory, RawUpgrades, "RawUpgrades");
|
||||||
addItemsByCategory(inventory, MiscItems, "MiscItems");
|
addItemsByCategory(inventory, MiscItems, "MiscItems");
|
||||||
addChallenges(inventory, ChallengeProgress);
|
addChallenges(inventory, ChallengeProgress);
|
||||||
|
|
||||||
@ -187,7 +210,7 @@ export const missionInventoryUpdate = async (data: MissionInventoryUpdate, accou
|
|||||||
};
|
};
|
||||||
|
|
||||||
export const addBooster = async (ItemType: string, time: number, accountId: string): Promise<void> => {
|
export const addBooster = async (ItemType: string, time: number, accountId: string): Promise<void> => {
|
||||||
const currentTime = Math.floor(Date.now() / 1000) - 129600; // booster time getting more without 129600, probably defence logic, idk
|
const currentTime = Math.floor(Date.now() / 1000) - 129600; // Value is wrong without 129600. Figure out why, please. :)
|
||||||
|
|
||||||
const inventory = await getInventory(accountId);
|
const inventory = await getInventory(accountId);
|
||||||
const { Boosters } = inventory;
|
const { Boosters } = inventory;
|
||||||
|
@ -1,3 +1,3 @@
|
|||||||
export interface Oid {
|
export interface IOid {
|
||||||
$oid: string;
|
$oid: string;
|
||||||
}
|
}
|
||||||
|
4
src/types/genericUpdate.ts
Normal file
4
src/types/genericUpdate.ts
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
export interface IGenericUpdate {
|
||||||
|
NodeIntrosCompleted: string | string[];
|
||||||
|
// AffiliationMods: any[];
|
||||||
|
}
|
@ -1,5 +1,5 @@
|
|||||||
import { Oid } from "@/src/types/commonTypes";
|
import { IOid } from "@/src/types/commonTypes";
|
||||||
import { AbilityOverride, Color, Polarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
|
import { IAbilityOverride, IColor, IPolarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
|
||||||
import { Document, Types } from "mongoose";
|
import { Document, Types } from "mongoose";
|
||||||
|
|
||||||
// export interface ISuitDocument extends ISuitResponse, Document {}
|
// export interface ISuitDocument extends ISuitResponse, Document {}
|
||||||
@ -8,7 +8,7 @@ export interface ISuitDocument extends Document, ISuitResponse {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export interface ISuitResponse extends ISuitDatabase {
|
export interface ISuitResponse extends ISuitDatabase {
|
||||||
ItemId: Oid;
|
ItemId: IOid;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface ISuitDatabase {
|
export interface ISuitDatabase {
|
||||||
@ -18,7 +18,7 @@ export interface ISuitDatabase {
|
|||||||
XP?: number;
|
XP?: number;
|
||||||
InfestationDate?: Date;
|
InfestationDate?: Date;
|
||||||
Features?: number;
|
Features?: number;
|
||||||
Polarity?: Polarity[];
|
Polarity?: IPolarity[];
|
||||||
Polarized?: number;
|
Polarized?: number;
|
||||||
ModSlotPurchases?: number;
|
ModSlotPurchases?: number;
|
||||||
FocusLens?: string;
|
FocusLens?: string;
|
||||||
@ -28,14 +28,14 @@ export interface ISuitDatabase {
|
|||||||
|
|
||||||
export interface SuitConfig {
|
export interface SuitConfig {
|
||||||
Skins?: string[];
|
Skins?: string[];
|
||||||
pricol?: Color;
|
pricol?: IColor;
|
||||||
attcol?: Color;
|
attcol?: IColor;
|
||||||
eyecol?: Color;
|
eyecol?: IColor;
|
||||||
sigcol?: Color;
|
sigcol?: IColor;
|
||||||
Upgrades?: string[];
|
Upgrades?: string[];
|
||||||
Songs?: Song[];
|
Songs?: Song[];
|
||||||
Name?: string;
|
Name?: string;
|
||||||
AbilityOverride?: AbilityOverride;
|
AbilityOverride?: IAbilityOverride;
|
||||||
PvpUpgrades?: string[];
|
PvpUpgrades?: string[];
|
||||||
ugly?: boolean;
|
ugly?: boolean;
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
export interface Polarity {
|
export interface IPolarity {
|
||||||
Slot: number;
|
Slot: number;
|
||||||
Value: FocusSchool;
|
Value: FocusSchool;
|
||||||
}
|
}
|
||||||
@ -15,7 +15,7 @@ export enum FocusSchool {
|
|||||||
ApWard = "AP_WARD"
|
ApWard = "AP_WARD"
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface Color {
|
export interface IColor {
|
||||||
t0?: number;
|
t0?: number;
|
||||||
t1?: number;
|
t1?: number;
|
||||||
t2?: number;
|
t2?: number;
|
||||||
@ -26,16 +26,17 @@ export interface Color {
|
|||||||
m1?: number;
|
m1?: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface AbilityOverride {
|
export interface IAbilityOverride {
|
||||||
Ability: string;
|
Ability: string;
|
||||||
Index: number;
|
Index: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface SlotsBin {
|
export interface ISlotsBin {
|
||||||
Slots: number;
|
Slots: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface sigcol {
|
// ISigCol? IsIgCoL? ISIGCOL!
|
||||||
|
export interface Isigcol {
|
||||||
t0: number;
|
t0: number;
|
||||||
t1: number;
|
t1: number;
|
||||||
en: number;
|
en: number;
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,9 +1,9 @@
|
|||||||
import { Oid } from "@/src/types/commonTypes";
|
import { IOid } from "@/src/types/commonTypes";
|
||||||
import { Color, Polarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
|
import { IColor, IPolarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
|
||||||
import { Types } from "mongoose";
|
import { Types } from "mongoose";
|
||||||
|
|
||||||
export interface IWeaponResponse extends IWeaponDatabase {
|
export interface IWeaponResponse extends IWeaponDatabase {
|
||||||
ItemId: Oid;
|
ItemId: IOid;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface IWeaponDatabase {
|
export interface IWeaponDatabase {
|
||||||
@ -13,7 +13,7 @@ export interface IWeaponDatabase {
|
|||||||
XP?: number;
|
XP?: number;
|
||||||
Features?: number;
|
Features?: number;
|
||||||
Polarized?: number;
|
Polarized?: number;
|
||||||
Polarity?: Polarity[];
|
Polarity?: IPolarity[];
|
||||||
FocusLens?: string;
|
FocusLens?: string;
|
||||||
ModSlotPurchases?: number;
|
ModSlotPurchases?: number;
|
||||||
UpgradeType?: string;
|
UpgradeType?: string;
|
||||||
@ -26,15 +26,15 @@ export interface IWeaponDatabase {
|
|||||||
|
|
||||||
export interface WeaponConfig {
|
export interface WeaponConfig {
|
||||||
Skins?: string[];
|
Skins?: string[];
|
||||||
pricol?: Color;
|
pricol?: IColor;
|
||||||
Upgrades?: string[];
|
Upgrades?: string[];
|
||||||
attcol?: Color;
|
attcol?: IColor;
|
||||||
eyecol?: OperatorLoadOutSigcol;
|
eyecol?: IOperatorLoadOutSigcol;
|
||||||
Name?: string;
|
Name?: string;
|
||||||
PvpUpgrades?: string[];
|
PvpUpgrades?: string[];
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface OperatorLoadOutSigcol {
|
export interface IOperatorLoadOutSigcol {
|
||||||
t0?: number;
|
t0?: number;
|
||||||
t1?: number;
|
t1?: number;
|
||||||
en?: number;
|
en?: number;
|
||||||
|
@ -10,7 +10,7 @@ export interface ILoginResponse extends Omit<IDatabaseAccountDocument, "email" |
|
|||||||
HUB: string;
|
HUB: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
//includes virtual id
|
// Includes virtual ID
|
||||||
export interface IDatabaseAccountDocument extends IDatabaseAccount {
|
export interface IDatabaseAccountDocument extends IDatabaseAccount {
|
||||||
id: string;
|
id: string;
|
||||||
}
|
}
|
||||||
|
@ -1,17 +1,10 @@
|
|||||||
interface MongooseId{
|
import { IOid } from "./commonTypes";
|
||||||
$oid: string;
|
import { IDate } from "./inventoryTypes/inventoryTypes";
|
||||||
}
|
|
||||||
|
|
||||||
interface ExpireDate{
|
export interface IMissionInventoryUpdateGear {
|
||||||
$date: {
|
|
||||||
$numberLong: string;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface MissionInventoryUpdateGear{
|
|
||||||
ItemType: string;
|
ItemType: string;
|
||||||
ItemName: string;
|
ItemName: string;
|
||||||
ItemId: MongooseId;
|
ItemId: IOid;
|
||||||
XP: number;
|
XP: number;
|
||||||
UpgradeVer: number;
|
UpgradeVer: number;
|
||||||
Features: number;
|
Features: number;
|
||||||
@ -19,7 +12,7 @@ export interface MissionInventoryUpdateGear{
|
|||||||
CustomizationSlotPurchases: number;
|
CustomizationSlotPurchases: number;
|
||||||
ModSlotPurchases: number;
|
ModSlotPurchases: number;
|
||||||
FocusLens: string;
|
FocusLens: string;
|
||||||
Expiry: ExpireDate;
|
Expiry: IDate;
|
||||||
Polarity: any[];
|
Polarity: any[];
|
||||||
Configs: any[];
|
Configs: any[];
|
||||||
ModularParts: any[];
|
ModularParts: any[];
|
||||||
@ -28,37 +21,37 @@ export interface MissionInventoryUpdateGear{
|
|||||||
UpgradeFingerprint: string;
|
UpgradeFingerprint: string;
|
||||||
OffensiveUpgrade: string;
|
OffensiveUpgrade: string;
|
||||||
DefensiveUpgrade: string;
|
DefensiveUpgrade: string;
|
||||||
UpgradesExpiry: ExpireDate;
|
UpgradesExpiry: IDate;
|
||||||
ArchonCrystalUpgrades: any[];
|
ArchonCrystalUpgrades: any[];
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface MissionInventoryUpdateItem{
|
export interface IMissionInventoryUpdateItem {
|
||||||
ItemCount: number;
|
ItemCount: number;
|
||||||
ItemType: string;
|
ItemType: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface MissionInventoryUpdateCard extends MissionInventoryUpdateItem{
|
export interface IMissionInventoryUpdateCard extends IMissionInventoryUpdateItem {
|
||||||
ItemId: MongooseId;
|
ItemId: IOid;
|
||||||
UpgradeFingerprint: string;
|
UpgradeFingerprint: string;
|
||||||
PendingRerollFingerprint: string;
|
PendingRerollFingerprint: string;
|
||||||
LastAdded: MongooseId;
|
LastAdded: IOid;
|
||||||
}
|
}
|
||||||
|
|
||||||
interface MissionInventoryUpdateChallange{
|
export interface IMissionInventoryUpdateChallange {
|
||||||
Name: string;
|
Name: string;
|
||||||
Progress: number;
|
Progress: number;
|
||||||
Completed: any[];
|
Completed: any[];
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface MissionInventoryUpdate{
|
export interface IMissionInventoryUpdate {
|
||||||
rewardsMultiplier?: number;
|
rewardsMultiplier?: number;
|
||||||
ActiveBoosters?: any[];
|
ActiveBoosters?: any[];
|
||||||
LongGuns?: MissionInventoryUpdateGear[];
|
LongGuns?: IMissionInventoryUpdateGear[];
|
||||||
Pistols?: MissionInventoryUpdateGear[];
|
Pistols?: IMissionInventoryUpdateGear[];
|
||||||
Suits?: MissionInventoryUpdateGear[];
|
Suits?: IMissionInventoryUpdateGear[];
|
||||||
Melee?: MissionInventoryUpdateGear[];
|
Melee?: IMissionInventoryUpdateGear[];
|
||||||
RawUpgrades?: MissionInventoryUpdateCard[];
|
RawUpgrades?: IMissionInventoryUpdateCard[];
|
||||||
MiscItems?: MissionInventoryUpdateItem[];
|
MiscItems?: IMissionInventoryUpdateItem[];
|
||||||
RegularCredits?: number;
|
RegularCredits?: number;
|
||||||
ChallengeProgress?: MissionInventoryUpdateChallange[];
|
ChallengeProgress?: IMissionInventoryUpdateChallange[];
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
/* eslint-disable prettier/prettier */
|
|
||||||
import { ISuitDatabase } from "@/src/types/inventoryTypes/SuitTypes";
|
import { ISuitDatabase } from "@/src/types/inventoryTypes/SuitTypes";
|
||||||
import { FlavourItem } from "@/src/types/inventoryTypes/inventoryTypes";
|
import { IFlavourItem } from "@/src/types/inventoryTypes/inventoryTypes";
|
||||||
import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes";
|
import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes";
|
||||||
|
|
||||||
export interface IPurchaseRequest {
|
export interface IPurchaseRequest {
|
||||||
@ -29,7 +28,7 @@ export interface IPurchaseResponse {
|
|||||||
Melee?: IWeaponResponse[];
|
Melee?: IWeaponResponse[];
|
||||||
PremiumCredits?: number;
|
PremiumCredits?: number;
|
||||||
RegularCredits?: number;
|
RegularCredits?: number;
|
||||||
FlavourItems?: FlavourItem[];
|
FlavourItems?: IFlavourItem[];
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
export interface Session {
|
export interface ISession {
|
||||||
sessionId: string;
|
sessionId: string;
|
||||||
creatorId: string;
|
creatorId: string;
|
||||||
maxPlayers: number;
|
maxPlayers: number;
|
||||||
@ -26,6 +26,6 @@ export interface Session {
|
|||||||
fullReset: number;
|
fullReset: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface FindSessionRequest {
|
export interface IFindSessionRequest {
|
||||||
[key: string]: any;
|
[key: string]: any;
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,5 @@
|
|||||||
/* eslint-disable @typescript-eslint/no-explicit-any */
|
|
||||||
|
|
||||||
import { Types } from "mongoose";
|
import { Types } from "mongoose";
|
||||||
import { Oid } from "@/src/types/commonTypes";
|
import { IOid } from "@/src/types/commonTypes";
|
||||||
|
|
||||||
export interface IShip {
|
export interface IShip {
|
||||||
ShipOwnerId: Types.ObjectId;
|
ShipOwnerId: Types.ObjectId;
|
||||||
@ -10,8 +8,9 @@ export interface IShip {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export interface IShipClassResponse extends IShipClassDatabase {
|
export interface IShipClassResponse extends IShipClassDatabase {
|
||||||
ShipId: Oid;
|
ShipId: IOid;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface IShipClassDatabase {
|
export interface IShipClassDatabase {
|
||||||
Rooms: IRoomsClass[];
|
Rooms: IRoomsClass[];
|
||||||
Features: string[];
|
Features: string[];
|
||||||
|
Loading…
x
Reference in New Issue
Block a user