chore: fix wording of error when an item goes negative #3054
@@ -1851,7 +1851,7 @@ export const addMiscItems = (inventory: TInventoryDatabaseDocument, itemsArray:
|
||||
MiscItems.splice(itemIndex, 1);
|
||||
} else if (MiscItems[itemIndex].ItemCount < 0) {
|
||||
throw new Error(
|
||||
`inventory.MiscItems has a negative count for ${ItemType} after subtracting ${ItemCount * -1}`
|
||||
`Cannot remove ${ItemCount * -1}x ${ItemType} from MiscItems, would be left with ${MiscItems[itemIndex].ItemCount}`
|
||||
);
|
||||
}
|
||||
});
|
||||
@@ -1875,7 +1875,7 @@ const applyArrayChanges = (
|
||||
arr.splice(itemIndex, 1);
|
||||
} else if (arr[itemIndex].ItemCount < 0) {
|
||||
throw new Error(
|
||||
`inventory.${key} has a negative count for ${change.ItemType} after subtracting ${change.ItemCount * -1}`
|
||||
`Cannot remove ${change.ItemCount * -1}x ${change.ItemType} from ${key}, would be left with ${arr[itemIndex].ItemCount}`
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1924,7 +1924,7 @@ export const addMods = (inventory: TInventoryDatabaseDocument, itemsArray: IRawU
|
||||
RawUpgrades.splice(itemIndex, 1);
|
||||
} else if (RawUpgrades[itemIndex].ItemCount < 0) {
|
||||
throw new Error(
|
||||
`inventory.RawUpgrades has a negative count for ${ItemType} after subtracting ${ItemCount * -1}`
|
||||
`Cannot remove ${ItemCount * -1}x ${ItemType} from RawUpgrades, would be left with ${RawUpgrades[itemIndex].ItemCount}`
|
||||
);
|
||||
}
|
||||
});
|
||||
@@ -1941,7 +1941,7 @@ export const addFusionTreasures = (inventory: TInventoryDatabaseDocument, itemsA
|
||||
FusionTreasures.splice(itemIndex, 1);
|
||||
} else if (FusionTreasures[itemIndex].ItemCount <= 0) {
|
||||
throw new Error(
|
||||
`inventory.FusionTreasures has a negative count for ${ItemType} after subtracting ${ItemCount * -1}`
|
||||
`Cannot remove ${ItemCount * -1}x ${ItemType} from FusionTreasures, would be left with ${FusionTreasures[itemIndex].ItemCount}`
|
||||
);
|
||||
}
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user