feat: complete Rising Tide with buying railjack #2922

Merged
Sainan merged 6 commits from AMelonInsideLemon/SpaceNinjaServer:complete-rising-tide into main 2025-10-21 23:50:05 -07:00
6 changed files with 49 additions and 27 deletions

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@ -1,11 +1,20 @@
import type { RequestHandler } from "express";
import { updateShipFeature } from "../../services/personalRoomsService.ts";
import type { IUnlockShipFeatureRequest } from "../../types/requestTypes.ts";
import { parseString } from "../../helpers/general.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { unlockShipFeature } from "../../services/personalRoomsService.ts";
export const unlockShipFeatureController: RequestHandler = async (req, res) => {
const accountId = parseString(req.query.accountId);
const shipFeatureRequest = JSON.parse((req.body as string).toString()) as IUnlockShipFeatureRequest;
await updateShipFeature(accountId, shipFeatureRequest.Feature);
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "MiscItems accountOwnerId");
const request = getJSONfromString<IUnlockShipFeatureRequest>(String(req.body));
await unlockShipFeature(inventory, request.Feature);
await inventory.save();
res.send([]);
};
interface IUnlockShipFeatureRequest {
Feature: string;
KeyChain: string;
ChainStage: number;
}

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@ -389,7 +389,7 @@ export const addItem = async (
};
} else if (ExportResources[typeName].productCategory == "CrewShips") {
return {
...addCrewShip(inventory, typeName),
...(await addCrewShip(inventory, typeName)),
// fix to unlock railjack modding, item bellow supposed to be obtained from archwing quest
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
...(!inventory.CrewShipHarnesses?.length
@ -1544,17 +1544,31 @@ export const addCrewShipSalvagedWeaponSkin = (
return inventoryChanges;
};
const addCrewShip = (
const addCrewShip = async (
inventory: TInventoryDatabaseDocument,
typeName: string,
inventoryChanges: IInventoryChanges = {}
): IInventoryChanges => {
): Promise<IInventoryChanges> => {
if (inventory.CrewShips.length != 0) {
logger.warn("refusing to add CrewShip because account already has one");
} else {
const index = inventory.CrewShips.push({ ItemType: typeName }) - 1;
inventoryChanges.CrewShips ??= [];
inventoryChanges.CrewShips.push(inventory.CrewShips[index].toJSON<IEquipmentClient>());
const railjackQuest = inventory.QuestKeys.find(
qk => qk.ItemType === "/Lotus/Types/Keys/RailJackBuildQuest/RailjackBuildQuestKeyChain"
);
if (!railjackQuest || !railjackQuest.Completed) {
const questChanges = await completeQuest(
inventory,
"/Lotus/Types/Keys/RailJackBuildQuest/RailjackBuildQuestKeyChain",
false
);
if (questChanges) {
inventoryChanges.QuestKeys ??= [];
inventoryChanges.QuestKeys.push(questChanges);
}
}
}
return inventoryChanges;
};

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@ -1,7 +1,9 @@
import { PersonalRooms } from "../models/personalRoomsModel.ts";
import { addItem, getInventory } from "./inventoryService.ts";
import { addItem } from "./inventoryService.ts";
import type { IGardeningDatabase, TPersonalRoomsDatabaseDocument } from "../types/personalRoomsTypes.ts";
import { getRandomElement } from "./rngService.ts";
import type { TInventoryDatabaseDocument } from "../models/inventoryModels/inventoryModel.ts";
import { logger } from "../utils/logger.ts";
export const getPersonalRooms = async (
accountId: string,
@ -15,19 +17,17 @@ export const getPersonalRooms = async (
return personalRooms;
};
export const updateShipFeature = async (accountId: string, shipFeature: string): Promise<void> => {
const personalRooms = await getPersonalRooms(accountId);
export const unlockShipFeature = async (inventory: TInventoryDatabaseDocument, shipFeature: string): Promise<void> => {
const personalRooms = await getPersonalRooms(inventory.accountOwnerId.toString());
if (personalRooms.Ship.Features.includes(shipFeature)) {
throw new Error(`ship feature ${shipFeature} already unlocked`);
logger.warn(`ship feature ${shipFeature} already unlocked`);
} else {
personalRooms.Ship.Features.push(shipFeature);
await personalRooms.save();
}
personalRooms.Ship.Features.push(shipFeature);
await personalRooms.save();
const inventory = await getInventory(accountId);
await addItem(inventory, shipFeature, -1);
await inventory.save();
const miscItem = inventory.MiscItems.find(x => x.ItemType === shipFeature);
if (miscItem && miscItem.ItemCount > 0) await addItem(inventory, shipFeature, miscItem.ItemCount * -1);
};
export const createGarden = (): IGardeningDatabase => {

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@ -120,7 +120,7 @@ export const completeQuest = async (
inventory: TInventoryDatabaseDocument,
questKey: string,
sendMessages: boolean = false
): Promise<void> => {
): Promise<void | IQuestKeyClient> => {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const chainStages = ExportKeys[questKey]?.chainStages;
@ -176,6 +176,8 @@ export const completeQuest = async (
existingQuestKey.CompletionDate = new Date();
await handleQuestCompletion(inventory, questKey, undefined, run > 0);
}
return existingQuestKey.toJSON<IQuestKeyClient>();
};
const getQuestCompletionItems = (questKey: string): ITypeCount[] | undefined => {

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@ -9,7 +9,8 @@ import type {
TEquipmentKey,
ICrewMemberClient,
IKubrowPetPrintClient,
IUpgradeClient
IUpgradeClient,
IQuestKeyClient
} from "./inventoryTypes/inventoryTypes.ts";
export enum PurchaseSource {
@ -83,6 +84,7 @@ export type IInventoryChanges = {
CrewMembers?: ICrewMemberClient[];
KubrowPetPrints?: IKubrowPetPrintClient[];
Upgrades?: IUpgradeClient[]; // TOVERIFY
QuestKeys?: IQuestKeyClient[];
} & Record<
Exclude<
string,

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@ -234,11 +234,6 @@ export interface IUpgradeOperation {
PolarizeValue: ArtifactPolarity;
PolarityRemap: IPolarity[];
}
export interface IUnlockShipFeatureRequest {
Feature: string;
KeyChain: string;
ChainStage: number;
}
export interface IVoidTearParticipantInfo {
AccountId: string;